This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Overcharge by 0.6000000000000001s.
Generate 9% Ultimate charge after hitting an enemy with Blitz Upper.
Increase your Movement Speed by 32% while Rune of Travel is active.
Heal for 300 after Teleporting to your Rune of Travel.
Reduce the Cooldown of Blitz Upper by 1s for each enemy hit while Overcharge is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Presence reduces its Cooldown by 4s.
Heal for 180 for each enemy hit with Valor.
Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.
Reduce your active Cooldowns by 24% after getting an Elimination.
Increase the travel distance of Grace by 10 units.
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Presence reduces its Cooldown by 4s.
Heal for 180 for each enemy hit with Valor.
Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.
Reduce your active Cooldowns by 24% after getting an Elimination.
Increase the travel distance of Grace by 10 units.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Presence reduces its Cooldown by 4s.
Heal for 180 for each enemy hit with Valor.
Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.
Reduce your active Cooldowns by 24% after getting an Elimination.
Increase the travel distance of Grace by 10 units.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.