This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 225-health Shield for 3s after Slither ends.
Increase your Allies' and your Movement Speed by 5% while in your Gourd .
Reduce your active Cooldowns by 30% after getting an Elimination.
Reduce the Cooldown of Gourd by 4s.
Increase your Healing received by 24% while at or below 50% Health.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 225-health Shield for 3s after Slither ends.
Increase your Allies' and your Movement Speed by 5% while in your Gourd .
Reduce your active Cooldowns by 30% after getting an Elimination.
Reduce the Cooldown of Gourd by 4s.
Increase your Healing received by 24% while at or below 50% Health.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 225-health Shield for 3s after Slither ends.
Increase your Allies' and your Movement Speed by 5% while in your Gourd .
Reduce your active Cooldowns by 30% after getting an Elimination.
Reduce the Cooldown of Gourd by 4s.
Increase your Healing received by 24% while at or below 50% Health.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 225-health Shield for 3s after Slither ends.
Increase your Allies' and your Movement Speed by 5% while in your Gourd .
Reduce your active Cooldowns by 30% after getting an Elimination.
Reduce the Cooldown of Gourd by 4s.
Increase your Healing received by 24% while at or below 50% Health.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 225-health Shield for 3s after Slither ends.
Increase your Allies' and your Movement Speed by 5% while in your Gourd .
Reduce your active Cooldowns by 30% after getting an Elimination.
Reduce the Cooldown of Gourd by 4s.
Increase your Healing received by 24% while at or below 50% Health.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 225-health Shield for 3s after Slither ends.
Increase your Allies' and your Movement Speed by 5% while in your Gourd .
Reduce your active Cooldowns by 30% after getting an Elimination.
Reduce the Cooldown of Gourd by 4s.
Increase your Healing received by 24% while at or below 50% Health.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 225-health Shield for 3s after Slither ends.
Increase your Allies' and your Movement Speed by 5% while in your Gourd .
Reduce your active Cooldowns by 30% after getting an Elimination.
Reduce the Cooldown of Gourd by 4s.
Increase your Healing received by 24% while at or below 50% Health.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 225-health Shield for 3s after Slither ends.
Increase your Allies' and your Movement Speed by 5% while in your Gourd .
Reduce your active Cooldowns by 30% after getting an Elimination.
Reduce the Cooldown of Gourd by 4s.
Increase your Healing received by 24% while at or below 50% Health.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 225-health Shield for 3s after Slither ends.
Increase your Allies' and your Movement Speed by 5% while in your Gourd .
Reduce your active Cooldowns by 30% after getting an Elimination.
Reduce the Cooldown of Gourd by 4s.
Increase your Healing received by 24% while at or below 50% Health.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 225-health Shield for 3s after Slither ends.
Increase your Allies' and your Movement Speed by 5% while in your Gourd .
Reduce your active Cooldowns by 30% after getting an Elimination.
Reduce the Cooldown of Gourd by 4s.
Increase your Healing received by 24% while at or below 50% Health.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 225-health Shield for 3s after Slither ends.
Increase your Allies' and your Movement Speed by 5% while in your Gourd .
Reduce your active Cooldowns by 30% after getting an Elimination.
Reduce the Cooldown of Gourd by 4s.
Increase your Healing received by 24% while at or below 50% Health.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce your damage taken by 18% for 4s after using Blossom.
Increase the range of Vine by 10%.
Increase the radius of Blossom by 20%.
Increase your maximum Health by 150.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the maximum Ammo count of both your weapons by 3.
Increase your Reload Speed by 40% while Stealth is active.
Heal for 400 after entering Stealth at or below 65% Health.
Generate 30 Energy after getting an Elimination.
Increase your Movement Speed by 20% for 2s after entering Stealth.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.