This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.
Increase your Movement Speed by 24% for 5s after earning a Killing Blow or Elimination.
Increase your maximum Ammo by 6.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.
Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.
While Envelop is active and you are Linked to an enemy, prevent them from Healing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Reduce your damage taken by 6% for 3s after activating Ignition.
Heal for 200 after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 60.
Reduce the Cooldown of Ignition by 1.2s.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.