This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Battle Shout by 1.2s.
Increase your maximum Health by 450.
Increase the recharge rate of your Bulwark by 24%.
Increase the Health of your Bulwark by 400.
Increase your Healing received by 24% while your Bulwark is active.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Gain a 300-Health Shield for 3s after activating Lunar Leap.
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Heal for 30 every time you Heal an ally with Moonlight.
Increase Luna's Health by 675.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Soar by 1.6500000000000001s.
Heal for 90 after using Blink.
Heal for 300 every 1s while Ice Block is active.
Your weapon deals 20% less Self-Damage and no longer applies a Knockback to yourself.
Increase your Movement Speed during Soar by 14%.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Battle Shout by 1.2s.
Increase your maximum Health by 450.
Increase the recharge rate of your Bulwark by 24%.
Increase the Health of your Bulwark by 400.
Increase your Healing received by 24% while your Bulwark is active.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% for 2s after Body and Soul ends.
Decrease the Cooldown of Body and Soul by 2.4s.
Increase the duration of Curse stacks by 1.2s.
Heal for 68 every 0.25s during Body and Soul.
Increase your maximum Health by 50.
Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Gain a 300-Health Shield for 3s after activating Lunar Leap.
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Heal for 30 every time you Heal an ally with Moonlight.
Increase Luna's Health by 675.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 for each enemy hit with Shatterfall.
Receive 15% increased Healing while at or below 50% Health.
Reduce your damage taken by 24% for 3s after landing with Shatterfall.
Reduce your damage taken by up to 8% based on the number of Calamity Blast charges you have stored.
Generate 12% Power Siphon charge for each enemy hit with Massacre Axe.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Allies hit by Healing Potion have their Movement Speed increased by 24% for 3s.
Increase the radius of Healing Potion by 32%.
Generate 2 Ammo for each enemy hit by Explosive Flask.
Increase your Healing received by 18% while at or below 50% Health.
Heal for 120 every 1s while Weightless is active.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 for each enemy hit with Shatterfall.
Receive 15% increased Healing while at or below 50% Health.
Reduce your damage taken by 24% for 3s after landing with Shatterfall.
Reduce your damage taken by up to 8% based on the number of Calamity Blast charges you have stored.
Reduce the Movement Speed penalty during Power Siphon by 60%.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 for each enemy hit with Shatterfall.
Receive 15% increased Healing while at or below 50% Health.
Reduce your damage taken by 24% for 3s after landing with Shatterfall.
Reduce your damage taken by up to 8% based on the number of Calamity Blast charges you have stored.
Reduce the Movement Speed penalty during Power Siphon by 60%.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Gain a 300-Health Shield for 3s after activating Lunar Leap.
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Heal for 30 every time you Heal an ally with Moonlight.
Increase Luna's Health by 675.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Gain a 300-Health Shield for 3s after activating Lunar Leap.
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Heal for 30 every time you Heal an ally with Moonlight.
Increase Luna's Health by 675.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Gain a 300-Health Shield for 3s after activating Lunar Leap.
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Heal for 30 every time you Heal an ally with Moonlight.
Increase Luna's Health by 675.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.
Reduce the cast time of Shadow Travel by 50%.
Heal for 100 every 1s while using Shadow Travel.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.
Reduce the cast time of Shadow Travel by 50%.
Heal for 100 every 1s while using Shadow Travel.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Emitter by 5s.
Reduce your damage taken by 9% for 2s after using Missile Launcher.
Increase your maximum Health by 450.
Increase your Movement Speed while firing by 5%.
Increase the duration of Emitter by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 for each enemy hit with Shatterfall.
Receive 15% increased Healing while at or below 50% Health.
Reduce your damage taken by 24% for 3s after landing with Shatterfall.
Reduce your damage taken by up to 8% based on the number of Calamity Blast charges you have stored.
Reduce the Movement Speed penalty during Power Siphon by 60%.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Battle Shout by 1.2s.
Increase your maximum Health by 450.
Increase the recharge rate of your Bulwark by 24%.
Increase the Health of your Bulwark by 400.
Increase your Healing received by 24% while your Bulwark is active.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Soar by 1.6500000000000001s.
Heal for 90 after using Blink.
Heal for 300 every 1s while Ice Block is active.
Your weapon deals 20% less Self-Damage and no longer applies a Knockback to yourself.
Increase your Movement Speed during Soar by 14%.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Gain a 300-Health Shield for 3s after activating Lunar Leap.
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Heal for 30 every time you Heal an ally with Moonlight.
Increase Luna's Health by 675.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Gain a 300-Health Shield for 3s after activating Lunar Leap.
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Heal for 30 every time you Heal an ally with Moonlight.
Increase Luna's Health by 675.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the size of your Fire Spit by 48%.
Consume 30% less Booster fuel for 5s after using Thrust.
Reduce the Cooldown of Thrust by 2.4s for each enemy hit with Fire Spit.
Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.
Heal for 200 for each enemy hit with Fire Spit.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase your maximum Health by 600.
Gain 40% Lifesteal.
Increase your maximum Ammo by 2.
Generate 2 Ammo after activating Siege Shield.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 45 Energy after getting an Elimination.
Increase your Reload Speed by 20% while Stealth is active.
Increase your maximum Health by 100.
Increase your Movement Speed by 40% for 2s after entering Stealth.
Hits with Talon Rifle generate 4% Ultimate charge.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Gain a 300-Health Shield for 3s after activating Lunar Leap.
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Heal for 30 every time you Heal an ally with Moonlight.
Increase Luna's Health by 675.
Allies being Healed by Moonlight take 15% reduced damage.