This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Blink by 18%.
Reduce the Cooldown of Ice Block by 3.75s.
Heal for 180 every 1s while Ice Block is active.
Increase your Movement Speed during Soar by 21%.
Increase the duration of Soar by 1.6500000000000001s.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of your Illusions by 3s.
Reduce the Cooldown of Dimensional Link by 5s.
Increase the Health of each of your Illusions by 200.
Increase your maximum Health by 150.
Increase your Movement Speed by 30% while Dimensional Link is active.
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 after exiting a Shortcut.
Heal for 150 every 1s while standing near a Shortcut.
Gain a 450-Health Shield after dropping to or below 50% Health.
Increase your maximum Health by 200.
Jump height is increased for your first jump within 2s after exiting a Shortcut.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing received from Dark Siphon by 150 health.
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Heal for 180 for each enemy hit with Obliteration.
Increase your maximum Health by 200.
Consuming Darkness stacks Heals you for an additional 20 per stack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of your Illusions by 3s.
Reduce the Cooldown of Dimensional Link by 5s.
Increase the Health of each of your Illusions by 200.
Increase your maximum Health by 150.
Increase your Movement Speed by 30% while Dimensional Link is active.
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 16%.
Increase your maximum Health by 200.
Increase your maximum Ammo by 4.
Every Soul Charge you detonate generates 2 Ammo.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of your Illusions by 3s.
Reduce the Cooldown of Dimensional Link by 5s.
Increase the Health of each of your Illusions by 200.
Increase your maximum Health by 150.
Increase your Movement Speed by 30% while Dimensional Link is active.
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 320 after hitting at least one enemy with Skewer.
Increase your maximum Health by 200.
Increase your maximum Ammo by 15.
Heal for 60 every 1s while Agility is active.
Increase the Movement Speed boost of Agility by 12%.
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.
Generate 5 Ammo after activating Commander's Grab.
Increase your maximum Health by 300.
Reduce the Cooldown of Battle Shout by 1.7999999999999998s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing received from Dark Siphon by 150 health.
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Heal for 180 for each enemy hit with Obliteration.
Increase your maximum Health by 200.
Consuming Darkness stacks Heals you for an additional 20 per stack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Blink by 18%.
Reduce the Cooldown of Ice Block by 3.75s.
Heal for 180 every 1s while Ice Block is active.
Increase your Movement Speed during Soar by 21%.
Increase the duration of Soar by 1.6500000000000001s.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of your Illusions by 3s.
Reduce the Cooldown of Dimensional Link by 5s.
Increase the Health of each of your Illusions by 200.
Increase your maximum Health by 150.
Increase your Movement Speed by 30% while Dimensional Link is active.
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of your Illusions by 3s.
Reduce the Cooldown of Dimensional Link by 5s.
Increase the Health of each of your Illusions by 200.
Increase your maximum Health by 150.
Increase your Movement Speed by 30% while Dimensional Link is active.
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 240 every 1s for 3s after activating Stasis Field.
Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.
Increase your Healing received by 18% while Stasis Field is active.
Increase your maximum Health by 450.
Generate 1 Ammo after hitting a fully-charged weapon shot.
When you use Second Chance you also Rewind enemies within 20 units 3s into the past.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 320 after hitting at least one enemy with Skewer.
Increase your maximum Health by 200.
Increase your maximum Ammo by 15.
Heal for 60 every 1s while Agility is active.
Increase the Movement Speed boost of Agility by 12%.
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 320 after hitting at least one enemy with Skewer.
Increase your maximum Health by 200.
Increase your maximum Ammo by 15.
Heal for 60 every 1s while Agility is active.
Increase the Movement Speed boost of Agility by 12%.
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of your Illusions by 3s.
Reduce the Cooldown of Dimensional Link by 5s.
Increase the Health of each of your Illusions by 200.
Increase your maximum Health by 150.
Increase your Movement Speed by 30% while Dimensional Link is active.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing received from Dark Siphon by 150 health.
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Heal for 180 for each enemy hit with Obliteration.
Increase your maximum Health by 200.
Consuming Darkness stacks Heals you for an additional 20 per stack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% for 2s after Body and Soul ends.
Decrease the Cooldown of Body and Soul by 2.4s.
Increase the duration of Curse stacks by 1.2s.
Heal for 68 every 0.25s during Body and Soul.
Increase your maximum Health by 50.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing received from Dark Siphon by 150 health.
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Heal for 180 for each enemy hit with Obliteration.
Increase your maximum Health by 200.
Consuming Darkness stacks Heals you for an additional 20 per stack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 210 over 3s after Healing an ally with Kindle Soul.
Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.
Increase the radius of Pyre Strike by 30%.
Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.
Apply a 70-Health Shield for 2s to allies affected by Kindle Soul.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing received from Dark Siphon by 150 health.
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Heal for 180 for each enemy hit with Obliteration.
Increase your maximum Health by 200.
Consuming Darkness stacks Heals you for an additional 20 per stack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of your Illusions by 3s.
Reduce the Cooldown of Dimensional Link by 5s.
Increase the Health of each of your Illusions by 200.
Increase your maximum Health by 150.
Increase your Movement Speed by 30% while Dimensional Link is active.
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing received from Dark Siphon by 150 health.
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Heal for 180 for each enemy hit with Obliteration.
Increase your maximum Health by 200.
Consuming Darkness stacks Heals you for an additional 20 per stack.