This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to enter and exit Dragon Stance by 50%.
Heal for 40 every 1s while Agility is active.
Increase your maximum Ammo by 10.
Increase your maximum Health by 200.
Increase your jump height by 40% while Agility is active.
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 225 after activating Conviction.
Heal for 10 for every percentage point of Ire consumed by abilities.
Heal for 60 every 0.5s while at least one wall segment of Sanctuary is active.
Increase your maximum Health by 600.
Reduce the Cooldown of Conviction by 0.4s.
Gain 30% Lifesteal on your hits with Judgement.