This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 25 for every percentage point of Ire consumed by abilities.
Increase your maximum Health by 750.
Using an ability above Ire threshold Heals you for 225.
Increase the distance traveled by Conviction by 6%.
Heal for 75 after activating Conviction.
Gain 30% Lifesteal on your hits with Judgement.