This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dead Zone by 4s.
Increase the duration of Dead Zone by 1.2s.
Reduce the Cooldown of Flutter by 1.2s.
Increase your maximum Health by 100.
Reduce your active Cooldowns by 32% after getting an Elimination.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 for each enemy hit with Shatterfall.
Reduce your damage taken by 40% for 3s after landing with Shatterfall.
Increase the leap distance of Shatterfall by 20%.
Heal for 240 for each enemy hit by Calamity Blast.
Increase your maximum Health by 300.
Reduce the damage you take by 20% while at or below 50% Health.