This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Blossom by 20%.
Heal for 50 after hitting an enemy with Crippling Throw.
Reduce your active Cooldowns by 10% after getting an Elimination.
Reduce your damage taken by 18% for 4s after using Blossom.
Reduce the Cooldown of Blossom by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Crippling Throw by 3s.
Reduce your active Cooldowns by 10% after getting an Elimination.
Increase the radius of Blossom by 4%.
Increase your maximum Health by 225.
Heal for 250 after hitting an enemy with Crippling Throw.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the projectile speed of Ricochet by 50%.
Increase your maximum Ammo by 1.
Increase your Ultimate charge rate by 6%.
Generate 2% Ultimate Charge after hitting your coin.
Increase the time and health that Ricochet is out when deployed by 1.5s.
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 15% Lifesteal while using Iron Sights.
Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.
Reduce the cook time of Frag Grenade by 10%.
Reduce your weapon recoil by 100% while using Iron Sights.
Reduce the time it takes to bring up Iron Sights by 60%.
Heal for 300 per second while using Hustle.