This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Increase your Reload Speed by 10%.
Reduce your damage taken by 20% while latched to a wall after using Grappling Hook.
Increase your maximum Health by 100.
Reset the Cooldown of Grappling Hook after falling to or below 20% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nine Lives by 4s.
Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.
Reduce the damage you take by 4% while at or below 40% Health.
Reduce the Cooldown of Pounce by 0.5s.
Heal for 200 every 1s while Prowl is active.
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.
Gain 15% Lifesteal.
Heal for 150 every 1s while using Void Grip.
Increase the range at which you can use Void Grip by 30%.
Reduce the Cooldown of Void Grip by 3.5999999999999996s.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.