This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 50.
Increase your maximum Ammo by 2.
Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Activating Dodge Roll heals you for 375.
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 300.
Increase your maximum Ammo by 15.
Increase your Movement Speed by 16% for 3s after activating Battle Shout.
Increase your Healing received by 24% while your Bulwark is active.
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 225 for each enemy hit with Wings of Wrath.
Generate 1 Ammo after Healing an ally with Kindle Soul.
Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.
Heal for 420 over 3s after Healing an ally with Kindle Soul.
Increase your maximum Health by 150.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 300.
Increase your maximum Ammo by 15.
Increase your Movement Speed by 16% for 3s after activating Battle Shout.
Increase your Healing received by 24% while your Bulwark is active.
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 6 Ammo after activating In Pursuit.
Increase your maximum Health by 50.
Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.
You gain 25% Lifesteal against your Retribution target.
Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Deadly Momentum by 5%.
Extend the duration of Sharp Momentum stacks gained by hitting with War by 24%.
Extend the duration of Piercing Momentum stacks gained by hitting with Love by 24%.
Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.
Increase the travel speed of Deadly Momentum by 40%.
Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.
Reduce your damage taken by 10% for 1.5s after activating Death Wings.
Reduce the Cooldown of Blood Hex by 1.5s after activating Death Wings.
Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.
Increase the Healing allies receive from Swarm by 4%, but increase its cost by {scale=4|4}%.
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blossom by 2s.
Reduce your damage taken by 12% for 4s after using Blossom.
Increase your maximum Health by 75.
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of allies affected by Mending Spirits by 25%.
Reduce your damage taken by 8% while Healing an ally with Mending Spirits.
Reduce the Cooldown of Gourd by 4s.
Increase your maximum Health by 50.
Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 24% after getting an Elimination.
Generate 2 Ammo after using Grace.
Increase the travel distance of Grace by 10 units.
Increase travel speed during Grace by 30%.
Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blossom by 2s.
Reduce your damage taken by 12% for 4s after using Blossom.
Increase your maximum Health by 75.
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.
Reduce your active Cooldowns by 30% after getting an Elimination.