This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 15%.
Heal for 150 every 1s while using Void Grip.
Heal for 120 every 1s for 10s after applying Astral Mark.
Regenerate 6 Ammo every 1s while Stellar Wind is active.
Gain 15% Lifesteal.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.
Heal for 200 after hitting an enemy with Crippling Throw.
Reduce the Cooldown of Crippling Throw by 2.4s.
Gain a 450-Health Shield for 3s after dropping to or below 50% Health.
Increase your maximum Health by 150.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 20%.
Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.
Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.
Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.
Generate 8 Ammo when you activate Trigger Discipline.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.
Generate 5 Ammo after activating Commander's Grab.
Increase your maximum Health by 300.
Reduce the Cooldown of Battle Shout by 1.7999999999999998s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.
Heal for 200 after hitting an enemy with Crippling Throw.
Reduce the Cooldown of Crippling Throw by 2.4s.
Gain a 450-Health Shield for 3s after dropping to or below 50% Health.
Increase your maximum Health by 150.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)