This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Knockback of Blitz Upper by 45%
Reduce the Cooldown of Overcharge by 1.5s.
Reduce your damage taken by 10% while at or below 40% Health.
Gain 15% Lifesteal while Overcharge is active.
Reduce the Cooldown of Blitz Upper by 2s for each enemy hit while Overcharge is active.
Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Knockback of Blitz Upper by 45%
Reduce the Cooldown of Overcharge by 1.5s.
Reduce your damage taken by 10% while at or below 40% Health.
Gain 15% Lifesteal while Overcharge is active.
Reduce the Cooldown of Blitz Upper by 2s for each enemy hit while Overcharge is active.
Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Knockback of Blitz Upper by 45%
Reduce the Cooldown of Overcharge by 1.5s.
Reduce your damage taken by 10% while at or below 40% Health.
Gain 15% Lifesteal while Overcharge is active.
Reduce the Cooldown of Blitz Upper by 2s for each enemy hit while Overcharge is active.
Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 20% Lifesteal while Overcharge is active.
Gain 40% Lifesteal while at or below 40% Health.
Heal for 70 after activating Blitz Upper.
Reduce your damage taken by 15% while at or below 40% Health.
Increase your maximum Health by 150
Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Knockback of Blitz Upper by 45%
Reduce the Cooldown of Overcharge by 1.5s.
Reduce your damage taken by 10% while at or below 40% Health.
Gain 15% Lifesteal while Overcharge is active.
Reduce the Cooldown of Blitz Upper by 2s for each enemy hit while Overcharge is active.
Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Knockback of Blitz Upper by 45%
Reduce the Cooldown of Overcharge by 1.5s.
Reduce your damage taken by 10% while at or below 40% Health.
Gain 15% Lifesteal while Overcharge is active.
Reduce the Cooldown of Blitz Upper by 2s for each enemy hit while Overcharge is active.
Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Knockback of Blitz Upper by 45%
Reduce the Cooldown of Overcharge by 1.5s.
Reduce your damage taken by 10% while at or below 40% Health.
Gain 15% Lifesteal while Overcharge is active.
Reduce the Cooldown of Blitz Upper by 2s for each enemy hit while Overcharge is active.
Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.