This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.
Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.
Increase your maximum Health by 80.
Increase the time and health that Ricochet is out when deployed by 0.8999999999999999s.
Increase your maximum Ammo by 4.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Increase your maximum Ammo by 3.
Activating Dodge Roll heals you for 150.
Increase your Movement Speed by 20% for 1.5s after using Dodge Roll.
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.
Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.
Increase your maximum Health by 80.
Increase the time and health that Ricochet is out when deployed by 0.8999999999999999s.
Increase your maximum Ammo by 4.
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.
Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.
Increase your maximum Health by 80.
Increase the time and health that Ricochet is out when deployed by 0.8999999999999999s.
Increase your maximum Ammo by 4.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 after using Presence.
Increase your Movement Speed by 21% for 3s after using Presence.
Generate 4 Ammo after using Grace.
Reduce your active Cooldowns by 24% after getting an Elimination.
Hitting an enemy with Presence reduces its Cooldown by 4s.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.
Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.
Increase your maximum Health by 80.
Increase the time and health that Ricochet is out when deployed by 0.8999999999999999s.
Increase your maximum Ammo by 4.
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.
Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.
Increase your maximum Health by 80.
Increase the time and health that Ricochet is out when deployed by 0.8999999999999999s.
Increase your maximum Ammo by 4.
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.
Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.
Increase your maximum Health by 80.
Increase the time and health that Ricochet is out when deployed by 0.8999999999999999s.
Increase your maximum Ammo by 4.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.