This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 after using Pounce.
Increase your maximum Health by 250.
Increase your Movement Speed by 20% for 3s after using Pounce.
Heal for 120 every 1s while Prowl is active.
Increase the duration of Prowl by 2s.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 4s after you activate Nine Lives.
Reduce the damage you take by 8% while at or below 40% Health.
Increase your maximum Health by 200.
Reduce the Cooldown of Nine Lives by 1s.
Heal for 350 after using Pounce.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce scope-in and scope-out time by 100%.
Heal for 12% of your maximum Health after Teleporting with Transporter.
Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 100.
Increase the number of targets affected by Oppressor Mines by 3.