This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage required to generate a Calamity Blast charge by 100.
Increase your maximum Health by 150.
Generate 30% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Heal for 300 for each enemy hit by Calamity Blast.
Heal for 500 for each enemy hit with Shatterfall.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Generate 1 Ammo after hitting a fully-charged weapon shot.
Gain a 300-Health Shield for 3s after hitting an enemy with Setback.
Heal for 240 every 1s for 3s after activating Stasis Field.
Your weapon doesn't consume Ammo for 8s after activating Stasis Field.
Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.