This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the maximum amount of damage mitigated by Envelop by 35%.
Increase your maximum Health by 50.
Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.
Increase your maximum Ammo by 4.
After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the maximum amount of damage mitigated by Envelop by 35%.
Increase your maximum Health by 50.
Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.
Increase your maximum Ammo by 4.
After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% while at or below 40% Health.
Gain 10% Lifesteal while at or below 40% Health.
Heal for 100 after Teleporting to your Rune of Travel.
Reduce the cooldown of Rune of Travel by 3s.
Increase your Movement Speed by 40% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% while at or below 40% Health.
Gain 10% Lifesteal while at or below 40% Health.
Heal for 100 after Teleporting to your Rune of Travel.
Reduce the cooldown of Rune of Travel by 3s.
Increase your Movement Speed by 40% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% while at or below 40% Health.
Gain 10% Lifesteal while at or below 40% Health.
Heal for 100 after Teleporting to your Rune of Travel.
Reduce the cooldown of Rune of Travel by 3s.
Increase your Movement Speed by 40% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% while at or below 40% Health.
Gain 10% Lifesteal while at or below 40% Health.
Heal for 100 after Teleporting to your Rune of Travel.
Reduce the cooldown of Rune of Travel by 3s.
Increase your Movement Speed by 40% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% while at or below 40% Health.
Gain 10% Lifesteal while at or below 40% Health.
Heal for 100 after Teleporting to your Rune of Travel.
Reduce the cooldown of Rune of Travel by 3s.
Increase your Movement Speed by 40% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% while at or below 40% Health.
Gain 10% Lifesteal while at or below 40% Health.
Heal for 100 after Teleporting to your Rune of Travel.
Reduce the cooldown of Rune of Travel by 3s.
Increase your Movement Speed by 40% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% while at or below 40% Health.
Gain 10% Lifesteal while at or below 40% Health.
Heal for 100 after Teleporting to your Rune of Travel.
Reduce the cooldown of Rune of Travel by 3s.
Increase your Movement Speed by 40% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 140 every 1s while channeling Restore Soul.
Heal for 50 every 1s while using Shadow Travel.
Reduce the cast time of Shadow Travel by 20%.
Reduce the Cooldown of Shadow Travel by 4s.
Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% while at or below 40% Health.
Gain 10% Lifesteal while at or below 40% Health.
Heal for 100 after Teleporting to your Rune of Travel.
Reduce the cooldown of Rune of Travel by 3s.
Increase your Movement Speed by 40% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% while at or below 40% Health.
Gain 10% Lifesteal while at or below 40% Health.
Heal for 100 after Teleporting to your Rune of Travel.
Reduce the cooldown of Rune of Travel by 3s.
Increase your Movement Speed by 40% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% while at or below 40% Health.
Gain 10% Lifesteal while at or below 40% Health.
Heal for 100 after Teleporting to your Rune of Travel.
Reduce the cooldown of Rune of Travel by 3s.
Increase your Movement Speed by 40% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% while at or below 40% Health.
Gain 10% Lifesteal while at or below 40% Health.
Heal for 100 after Teleporting to your Rune of Travel.
Reduce the cooldown of Rune of Travel by 3s.
Increase your Movement Speed by 40% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% while at or below 40% Health.
Gain 10% Lifesteal while at or below 40% Health.
Heal for 100 after Teleporting to your Rune of Travel.
Reduce the cooldown of Rune of Travel by 3s.
Increase your Movement Speed by 40% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% while at or below 40% Health.
Gain 10% Lifesteal while at or below 40% Health.
Heal for 100 after Teleporting to your Rune of Travel.
Reduce the cooldown of Rune of Travel by 3s.
Increase your Movement Speed by 40% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% while at or below 40% Health.
Gain 10% Lifesteal while at or below 40% Health.
Heal for 100 after Teleporting to your Rune of Travel.
Reduce the cooldown of Rune of Travel by 3s.
Increase your Movement Speed by 40% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% while at or below 40% Health.
Gain 10% Lifesteal while at or below 40% Health.
Heal for 100 after Teleporting to your Rune of Travel.
Reduce the cooldown of Rune of Travel by 3s.
Increase your Movement Speed by 40% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% while at or below 40% Health.
Gain 10% Lifesteal while at or below 40% Health.
Heal for 100 after Teleporting to your Rune of Travel.
Reduce the cooldown of Rune of Travel by 3s.
Increase your Movement Speed by 40% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% while at or below 40% Health.
Gain 10% Lifesteal while at or below 40% Health.
Heal for 100 after Teleporting to your Rune of Travel.
Reduce the cooldown of Rune of Travel by 3s.
Increase your Movement Speed by 40% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% while at or below 40% Health.
Gain 10% Lifesteal while at or below 40% Health.
Heal for 100 after Teleporting to your Rune of Travel.
Reduce the cooldown of Rune of Travel by 3s.
Increase your Movement Speed by 40% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% while at or below 40% Health.
Gain 10% Lifesteal while at or below 40% Health.
Heal for 100 after Teleporting to your Rune of Travel.
Reduce the cooldown of Rune of Travel by 3s.
Increase your Movement Speed by 40% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% while at or below 40% Health.
Gain 10% Lifesteal while at or below 40% Health.
Heal for 100 after Teleporting to your Rune of Travel.
Reduce the cooldown of Rune of Travel by 3s.
Increase your Movement Speed by 40% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% while at or below 40% Health.
Gain 10% Lifesteal while at or below 40% Health.
Heal for 100 after Teleporting to your Rune of Travel.
Reduce the cooldown of Rune of Travel by 3s.
Increase your Movement Speed by 40% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% while at or below 40% Health.
Gain 10% Lifesteal while at or below 40% Health.
Heal for 100 after Teleporting to your Rune of Travel.
Reduce the cooldown of Rune of Travel by 3s.
Increase your Movement Speed by 40% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.