This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Decrease the recoil of Mag Dump by 50%.
Increase your Reload Speed by 25%.
Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.
Increase your Movement Speed by 8% while in Automatic fire mode.
Generate 8 Ammo when you activate Trigger Discipline.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum acid capacity by 40%.
Hitting an enemy with Piercing Quills grants 20% Lifesteal for 1.2s.
Heal for 100 after hitting an enemy with Piercing Quills.
Generate 10% of your maximum acid after hitting an enemy with Piercing Quills.
Increase the Health of your Ultimate Health pool by 200.
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Blossom by 20%.
Gain a 300 Shield for 3s after using Vine.
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.
Increase your maximum Health by 225.
Reduce the Cooldown of Blossom by 0.8s.
Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Healing Potion by 32%.
Increase the duration of Weightless by 1.2000000000000002s.
Increase your Healing received by 18% while at or below 50% Health.
Heal for 180 every 1s while Weightless is active.
Reduce the Cooldown of Healing Potion by 1.2s for each ally it hits.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Decrease the recoil of Mag Dump by 50%.
Increase your Reload Speed by 25%.
Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.
Increase your Movement Speed by 8% while in Automatic fire mode.
Generate 8 Ammo when you activate Trigger Discipline.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 30% of your maximum Health after getting a Killing Blow on your Retribution target.
Increase your maximum Health by 250.
Heal for 50 for each shot hit while using In Pursuit.
Increase the range at which your Retribution target is Revealed by 10 units.
You gain 25% Lifesteal against your Retribution target.
Increase the damage you deal to your Retribution target by 25%.