This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Presence reduces its Cooldown by 5s.
Heal for 300 after using Presence.
Increase your maximum Health by 100.
Reduce your active Cooldowns by 24% after getting an Elimination.
Increase travel speed during Grace by 20%.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 625 over 2s while in Smoke Screen.
Reduce the Cooldown of Poison Bolts by 0.8s.
Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.
You do not consume Ammo for 0.5s after hitting an enemy with Poison Bolts.
Increase your Movement Speed by 32% for 2s after entering Smoke Screen.
Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Deflector Shield's Health by 125.
Increase your Movement Speed by 20%.
Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.
Gain 16% Lifesteal.
Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Healing received by 15% while firing your SMGs.
Generate 15 Ammo after activating Shadow Step.
Heal for 160 after activating Shadow Step.
Increase your jump height by 20% while Agility is active.
Increase your maximum Ammo by 20.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Deflector Shield's Health by 125.
Increase your Movement Speed by 20%.
Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.
Gain 16% Lifesteal.
Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dead Zone by 3.2s.
Increase your Movement Speed by 24% for 3s after activating Dead Zone.
Heal for 225 every 1s while standing in Dead Zone.
Reduce your active Cooldowns by 24% after getting an Elimination.
Reduce the Cooldown of Flutter by 1.2s.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.
Reduce scope-in and scope-out time by 60%.
Increase your maximum Health by 100.
Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.6s.
Heal for 18% of your maximum Health after Teleporting with Transporter.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Presence reduces its Cooldown by 5s.
Heal for 300 after using Presence.
Increase your maximum Health by 100.
Reduce your active Cooldowns by 24% after getting an Elimination.
Increase travel speed during Grace by 20%.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Fire Bomb heals you for 300 over 2s.
Reduce the Cooldown of Fire Bomb by 2.4s.
Increase your maximum Health by 50.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase your Movement Speed by 32% for 4s after using Fire Bomb.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.
Reduce scope-in and scope-out time by 60%.
Increase your maximum Health by 100.
Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.6s.
Heal for 18% of your maximum Health after Teleporting with Transporter.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 2 Ammo every 1s while using Nullify.
Gain a 200-Health Shield after getting an Elimination.
Reduce the Cooldown of Nullify by 4s.
Gain a 400-Health Shield after activating Nullify.
Increase your maximum Health by 600.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of In Pursuit by 1.2s.
You gain 15% Lifesteal against your Retribution target.
Increase the range at which your Retribution target is Revealed by 20 units.
Heal for 75% of your maximum Health after getting a Killing Blow on your Retribution target.
Increase your Movement Speed by 20% while you are within 60 units of your Retribution target.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 625 over 2s while in Smoke Screen.
Reduce the Cooldown of Poison Bolts by 0.8s.
Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.
You do not consume Ammo for 0.5s after hitting an enemy with Poison Bolts.
Increase your Movement Speed by 32% for 2s after entering Smoke Screen.
Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 625 over 2s while in Smoke Screen.
Reduce the Cooldown of Poison Bolts by 0.8s.
Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.
You do not consume Ammo for 0.5s after hitting an enemy with Poison Bolts.
Increase your Movement Speed by 32% for 2s after entering Smoke Screen.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% while using Iron Sights.
Increase your maximum Health by 50.
Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.
Gain 25% Lifesteal while using Iron Sights.
Reduce the time it takes to bring up Iron Sights by 30%.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Healing received by 15% while firing your SMGs.
Generate 15 Ammo after activating Shadow Step.
Heal for 160 after activating Shadow Step.
Increase your jump height by 20% while Agility is active.
Increase your maximum Ammo by 20.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce all active Cooldowns by 20% after getting an Elimination.
Heal for 120 after hitting at least one enemy with Defiance.
Generate 2 Ammo after hitting an enemy with Defiance.
Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.
Increase your Movement Speed by 20% for 3s after activating Nether Step.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce all active Cooldowns by 20% after getting an Elimination.
Heal for 120 after hitting at least one enemy with Defiance.
Generate 2 Ammo after hitting an enemy with Defiance.
Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.
Increase your Movement Speed by 20% for 3s after activating Nether Step.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Whirl by 16%.
Reduce the Cooldown of Whirl by 2s after using Billow.
Increase your Movement Speed by 24% for 4s after getting an Elimination.
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Healing received by 15% while firing your SMGs.
Generate 15 Ammo after activating Shadow Step.
Heal for 160 after activating Shadow Step.
Increase your jump height by 20% while Agility is active.
Increase your maximum Ammo by 20.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Deflector Shield's Health by 125.
Increase your Movement Speed by 20%.
Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.
Gain 16% Lifesteal.
Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Emitter by 5s.
Reduce your damage taken by 9% for 2s after using Missile Launcher.
Increase your maximum Health by 450.
Increase your Movement Speed while firing by 5%.
Increase the duration of Emitter by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Deflector Shield's Health by 125.
Increase your Movement Speed by 20%.
Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.
Gain 16% Lifesteal.
Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Deflector Shield's Health by 125.
Increase your Movement Speed by 20%.
Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.
Gain 16% Lifesteal.
Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.
Increase the Flight Speed of Transporter by 40%.
Increase your Movement Speed while in Sniper Mode by 75%.
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
Reduce scope-in and scope-out time by 60%.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.