This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Heal for 450 every 1s while Shield is active and you are at or below 35% Health.
Reduce the Cooldown of Fireball by 0.45s.
Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.
Gain a 150-Health Shield for 3s after you use Charge.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.