This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Ignition by 1.2s.
Generate 25 Ammo after activating Ignition.
Reduce your damage taken by 6% for 3s after activating Ignition.
Gain a 1250-Health Shield for 3s after dropping to or below 30% Health.
Reduce your damage taken by 25% for 3s after activating Soul Harvest.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 every 1s while channeling Restore Soul.
Increase your Movement Speed by 40% while Shadow Travel is active.
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.
Reduce the cast time of Shadow Travel by 50%.
Heal for 50 every 1s while using Shadow Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Ignition by 1.2s.
Generate 25 Ammo after activating Ignition.
Reduce your damage taken by 6% for 3s after activating Ignition.
Gain a 1250-Health Shield for 3s after dropping to or below 30% Health.
Reduce your damage taken by 25% for 3s after activating Soul Harvest.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 Ammo after activating Whirl.
Reduce the Cooldown of Whirl by 1s after using Billow.
Increase your maximum Ammo by 5.
Increase your Movement Speed by 33% while Billow is active.
Regenerate 2 Ammo every 0.5s for 2.5s after activating Billow.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Ignition by 1.2s.
Generate 25 Ammo after activating Ignition.
Reduce your damage taken by 6% for 3s after activating Ignition.
Gain a 1250-Health Shield for 3s after dropping to or below 30% Health.
Reduce your damage taken by 25% for 3s after activating Soul Harvest.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Ignition by 1.2s.
Generate 25 Ammo after activating Ignition.
Reduce your damage taken by 6% for 3s after activating Ignition.
Gain a 1250-Health Shield for 3s after dropping to or below 30% Health.
Reduce your damage taken by 25% for 3s after activating Soul Harvest.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Ignition by 1.2s.
Generate 25 Ammo after activating Ignition.
Reduce your damage taken by 6% for 3s after activating Ignition.
Gain a 1250-Health Shield for 3s after dropping to or below 30% Health.
Reduce your damage taken by 25% for 3s after activating Soul Harvest.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Ignition by 1.2s.
Generate 25 Ammo after activating Ignition.
Reduce your damage taken by 6% for 3s after activating Ignition.
Gain a 1250-Health Shield for 3s after dropping to or below 30% Health.
Reduce your damage taken by 25% for 3s after activating Soul Harvest.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Ignition by 1.2s.
Generate 25 Ammo after activating Ignition.
Reduce your damage taken by 6% for 3s after activating Ignition.
Gain a 1250-Health Shield for 3s after dropping to or below 30% Health.
Reduce your damage taken by 25% for 3s after activating Soul Harvest.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.