This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the lateral movement of Death Wings by 6%.
Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.
Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.
Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.
Hitting an enemy with Blood Hex will Reveal them to your team for 1.5s.
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the lateral movement of Death Wings by 6%.
Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.
Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.
Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.
Hitting an enemy with Blood Hex will Reveal them to your team for 1.5s.
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.
Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.
Increase the Radius of Swarm by 8%, but increase its cost by {scale=3|3}%.
Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.
Increase your ally's Movement Speed by 4% while they are marked by Blood Hex.
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Poison Bolts by 4s.
Increase your maximum Ammo by 2.
Increase your Movement Speed by 20% while Hidden is active.
Increase your Movement Speed by 16% for 2s after entering Smoke Screen.
Heal for 375 over 2s while in Smoke Screen.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% while Hidden is active.
Increase your Movement Speed by 10% for 4s after getting an Elimination.
Increase your maximum Ammo by 2.
Reduce the Cooldown of Hidden by 5s.
Heal for 500 over 2s while in Smoke Screen.
When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.
Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.
Increase your maximum Ammo by 4.
Increase your maximum Health by 50.
Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the lateral movement of Death Wings by 6%.
Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.
Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.
Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.
Hitting an enemy with Blood Hex will Reveal them to your team for 1.5s.
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% while Hidden is active.
Increase your Movement Speed by 10% for 4s after getting an Elimination.
Increase your maximum Ammo by 2.
Reduce the Cooldown of Hidden by 5s.
Heal for 500 over 2s while in Smoke Screen.
When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the lateral movement of Death Wings by 6%.
Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.
Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.
Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.
Hitting an enemy with Blood Hex will Reveal them to your team for 1.5s.
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the lateral movement of Death Wings by 6%.
Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.
Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.
Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.
Hitting an enemy with Blood Hex will Reveal them to your team for 1.5s.
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% while Hidden is active.
Increase your Movement Speed by 10% for 4s after getting an Elimination.
Increase your maximum Ammo by 2.
Reduce the Cooldown of Hidden by 5s.
Heal for 500 over 2s while in Smoke Screen.
When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Poison Bolts by 4s.
Increase your maximum Ammo by 2.
Increase your Movement Speed by 20% while Hidden is active.
Increase your Movement Speed by 16% for 2s after entering Smoke Screen.
Heal for 375 over 2s while in Smoke Screen.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Poison Bolts by 4s.
Increase your maximum Ammo by 2.
Increase your Movement Speed by 20% while Hidden is active.
Increase your Movement Speed by 16% for 2s after entering Smoke Screen.
Heal for 375 over 2s while in Smoke Screen.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% while Hidden is active.
Increase your Movement Speed by 10% for 4s after getting an Elimination.
Increase your maximum Ammo by 2.
Reduce the Cooldown of Hidden by 5s.
Heal for 500 over 2s while in Smoke Screen.
When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.
Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.
Increase your maximum Ammo by 4.
Increase your maximum Health by 50.
Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.
Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.
Increase the Radius of Swarm by 8%, but increase its cost by {scale=3|3}%.
Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.
Increase your ally's Movement Speed by 4% while they are marked by Blood Hex.
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.