This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12%.
Reduce your active Cooldowns by 10% after getting an Elimination.
Increase the travel distance of Slither by 20%.
Reduce the Cooldown of Slither by 2.4s.
Reduce the Cooldown of Gourd by 4s.
Tossing your snake after reloading is faster and deals an additional 500 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12%.
Reduce your active Cooldowns by 10% after getting an Elimination.
Increase the travel distance of Slither by 20%.
Reduce the Cooldown of Slither by 2.4s.
Reduce the Cooldown of Gourd by 4s.
Tossing your snake after reloading is faster and deals an additional 500 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the deploy range of Healing Totem by 45%.
Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.
Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.
Increase your Movement Speed while using Ghost Walk by 20%.
Increase the Chain range of Shock Pulse by 40%.
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12%.
Reduce your active Cooldowns by 10% after getting an Elimination.
Increase the travel distance of Slither by 20%.
Reduce the Cooldown of Slither by 2.4s.
Reduce the Cooldown of Gourd by 4s.
Tossing your snake after reloading is faster and deals an additional 500 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the maximum Ammo count of both your weapons by 5.
While you have your Talon Rifle equipped, the Cooldown of Flare is reduced by 0.2s every 1s.
Swapping to your Pistol grants 30% Lifesteal for 3s.
Flare lasts 1.7999999999999998s longer.
Heal for 300 after entering Stealth at or below 65% Health.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12%.
Reduce your active Cooldowns by 10% after getting an Elimination.
Increase the travel distance of Slither by 20%.
Reduce the Cooldown of Slither by 2.4s.
Reduce the Cooldown of Gourd by 4s.
Tossing your snake after reloading is faster and deals an additional 500 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12%.
Reduce your active Cooldowns by 10% after getting an Elimination.
Increase the travel distance of Slither by 20%.
Reduce the Cooldown of Slither by 2.4s.
Reduce the Cooldown of Gourd by 4s.
Tossing your snake after reloading is faster and deals an additional 500 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the deploy range of Healing Totem by 45%.
Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.
Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.
Increase your Movement Speed while using Ghost Walk by 20%.
Increase the Chain range of Shock Pulse by 40%.
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
FrostFire Glide travels 20% faster.
Heal for 100 every 1s while using FrostFire Glide.
Increase the Mana generation of Frost Bomb by 30%.
Increase the Mana generation of Inferno Cannon by 45%.
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 3.2s.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12%.
Reduce your active Cooldowns by 10% after getting an Elimination.
Increase the travel distance of Slither by 20%.
Reduce the Cooldown of Slither by 2.4s.
Reduce the Cooldown of Gourd by 4s.
Tossing your snake after reloading is faster and deals an additional 500 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12%.
Reduce your active Cooldowns by 10% after getting an Elimination.
Increase the travel distance of Slither by 20%.
Reduce the Cooldown of Slither by 2.4s.
Reduce the Cooldown of Gourd by 4s.
Tossing your snake after reloading is faster and deals an additional 500 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12%.
Reduce your active Cooldowns by 10% after getting an Elimination.
Increase the travel distance of Slither by 20%.
Reduce the Cooldown of Slither by 2.4s.
Reduce the Cooldown of Gourd by 4s.
Tossing your snake after reloading is faster and deals an additional 500 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the deploy range of Healing Totem by 45%.
Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.
Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.
Increase your Movement Speed while using Ghost Walk by 20%.
Increase the Chain range of Shock Pulse by 40%.
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)