This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 60% for 2s after activating Hail of Bombs.
Increase the area of effect of all your explosions by 10%.
Increase the lateral movement from each use of Explosive Personality by 40%.
Increase the explosion radius of Cluster Grenade's initial explosion by 12%.
Increase the explosion radius of Hail of Bombs' explosives by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 10% for 3s after using Pounce.
Reduce the Cooldown of Nine Lives by 4s.
Increase the Movement Speed bonus while using Prowl by 30%.
Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.
Reduce the Cooldown of Pounce by 2s.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase your Movement Speed after deactivating Hustle by 10% for 1.5s.
Reduce the cook time of Frag Grenade by 10%.
Gain 24% Movement Speed for 2s after using Frag Grenade.
Increase your Movement Speed by 25% for 4s after getting an Elimination or Killing Blow.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 80 each time one of your base Turrets hits an enemy.
When a Turret is destroyed, reduce your active Cooldowns by 20%.
Increase the duration of Rocket Boots by 0.3s.
Reduce the Cooldown of Barricade by 0.8s.
Heal for 100 every 1s while standing near any of your Turrets.
Modify your Blunderbuss to fire a single slug that deals 600 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 10% for 3s after using Pounce.
Reduce the Cooldown of Nine Lives by 4s.
Increase the Movement Speed bonus while using Prowl by 30%.
Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.
Reduce the Cooldown of Pounce by 2s.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 10% for 3s after using Pounce.
Reduce the Cooldown of Nine Lives by 4s.
Increase the Movement Speed bonus while using Prowl by 30%.
Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.
Reduce the Cooldown of Pounce by 2s.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.6s.
Heal for 12% of your maximum Health after Teleporting with Transporter.
Reset the Cooldown of Transporter after dropping to or below 32% Health. This can only happen once every 30 seconds.
Increase the range of Oppressor Mine beams by 80%.
Increase your Movement Speed by 27% for 2s after Teleporting with Transporter.