This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 675.
Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.
Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.
Increase Luna's deploy range by 100%.
Reduce the Cooldown of Lunar Leap by 1.6s.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Astral Mark by 8%.
Heal for 200 every 1s while using Void Grip.
Increase your Reload Speed by 10%.
Increase your maximum Ammo by 50%.
Increase the range at which you can use Void Grip by 20%.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 32% while Shadow Travel is active.
Reduce the Cooldown of Rend Soul by 0.7s.
Heal for 140 every 1s while channeling Restore Soul.
Heal for 100 every 1s while using Shadow Travel.
Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Astral Mark by 8%.
Heal for 200 every 1s while using Void Grip.
Increase your Reload Speed by 10%.
Increase your maximum Ammo by 50%.
Increase the range at which you can use Void Grip by 20%.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 675.
Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.
Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.
Increase Luna's deploy range by 100%.
Reduce the Cooldown of Lunar Leap by 1.6s.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -15s.
Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 30%.
Decrease the Cooldown of Spirit Lure's reactivation by 1.2s.
Increase the area of effect of Spirit Lure's explosion by 15%.
Increase the duration of Body and Soul by 0.4s.
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 675.
Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.
Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.
Increase Luna's deploy range by 100%.
Reduce the Cooldown of Lunar Leap by 1.6s.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Astral Mark by 8%.
Heal for 200 every 1s while using Void Grip.
Increase your Reload Speed by 10%.
Increase your maximum Ammo by 50%.
Increase the range at which you can use Void Grip by 20%.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Heal for 39% of the damage dealt by Shatter.
Increase your Reload Speed by 24%.
Increase your Movement Speed by 28% while Out of Combat.
Increase the Health of each of your Illusions by 300.
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 675.
Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.
Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.
Increase Luna's deploy range by 100%.
Reduce the Cooldown of Lunar Leap by 1.6s.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 675.
Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.
Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.
Increase Luna's deploy range by 100%.
Reduce the Cooldown of Lunar Leap by 1.6s.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -15s.
Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 30%.
Decrease the Cooldown of Spirit Lure's reactivation by 1.2s.
Increase the area of effect of Spirit Lure's explosion by 15%.
Increase the duration of Body and Soul by 0.4s.
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -15s.
Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 30%.
Decrease the Cooldown of Spirit Lure's reactivation by 1.2s.
Increase the area of effect of Spirit Lure's explosion by 15%.
Increase the duration of Body and Soul by 0.4s.
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Astral Mark by 8%.
Heal for 200 every 1s while using Void Grip.
Increase your Reload Speed by 10%.
Increase your maximum Ammo by 50%.
Increase the range at which you can use Void Grip by 20%.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 32% while Shadow Travel is active.
Reduce the Cooldown of Rend Soul by 0.7s.
Heal for 140 every 1s while channeling Restore Soul.
Heal for 100 every 1s while using Shadow Travel.
Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 675.
Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.
Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.
Increase Luna's deploy range by 100%.
Reduce the Cooldown of Lunar Leap by 1.6s.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while casting Inferno Cannon by 40%.
Increase the duration of FrostFire Glide by 2s.
Gain a 300-health Shield for 3s after dropping to or below 50% Health.
Heal for 150 every 1s while using FrostFire Glide.
Increase the Mana generation of Inferno Cannon by 45%.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 32% while Shadow Travel is active.
Reduce the Cooldown of Rend Soul by 0.7s.
Heal for 140 every 1s while channeling Restore Soul.
Heal for 100 every 1s while using Shadow Travel.
Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -15s.
Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 30%.
Decrease the Cooldown of Spirit Lure's reactivation by 1.2s.
Increase the area of effect of Spirit Lure's explosion by 15%.
Increase the duration of Body and Soul by 0.4s.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 32% while Shadow Travel is active.
Reduce the Cooldown of Rend Soul by 0.7s.
Heal for 140 every 1s while channeling Restore Soul.
Heal for 100 every 1s while using Shadow Travel.
Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Heal for 39% of the damage dealt by Shatter.
Increase your Reload Speed by 24%.
Increase your Movement Speed by 28% while Out of Combat.
Increase the Health of each of your Illusions by 300.
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Battle Shout by 1.2s.
Increase your maximum Health by 450.
Increase the recharge rate of your Bulwark by 24%.
Increase the Health of your Bulwark by 400.
Increase your Healing received by 24% while your Bulwark is active.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while casting Inferno Cannon by 40%.
Increase the duration of FrostFire Glide by 2s.
Gain a 300-health Shield for 3s after dropping to or below 50% Health.
Heal for 150 every 1s while using FrostFire Glide.
Increase the Mana generation of Inferno Cannon by 45%.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 675.
Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.
Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.
Increase Luna's deploy range by 100%.
Reduce the Cooldown of Lunar Leap by 1.6s.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.