This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2 Ammo after activating Nether Step.
Heal for 150 every 1s while drifting.
Increase your Movement Speed by 10% for 3s after activating Nether Step.
Hitting a player with Revolver Heals you for 60.
Heal for 200 after activating Nether Step.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 140 after activating Ambush. This applies to each Ambush in the chain.
Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.
Increase your base jump height by 60%.
Heal for -15 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Increase your maximum Health by 200.