This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 3s for each ally it hits.
Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.
Allies hit by Healing Potion have their Movement Speed increased by 18% for 3s.
Generate 2 Ammo for each enemy hit by Explosive Flask.
Increase the radius of Healing Potion by 24%.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 3s for each ally it hits.
Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.
Allies hit by Healing Potion have their Movement Speed increased by 18% for 3s.
Generate 2 Ammo for each enemy hit by Explosive Flask.
Increase the radius of Healing Potion by 24%.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 3s for each ally it hits.
Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.
Allies hit by Healing Potion have their Movement Speed increased by 18% for 3s.
Generate 2 Ammo for each enemy hit by Explosive Flask.
Increase the radius of Healing Potion by 24%.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 3s for each ally it hits.
Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.
Allies hit by Healing Potion have their Movement Speed increased by 18% for 3s.
Generate 2 Ammo for each enemy hit by Explosive Flask.
Increase the radius of Healing Potion by 24%.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 3s for each ally it hits.
Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.
Allies hit by Healing Potion have their Movement Speed increased by 18% for 3s.
Generate 2 Ammo for each enemy hit by Explosive Flask.
Increase the radius of Healing Potion by 24%.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 3s for each ally it hits.
Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.
Allies hit by Healing Potion have their Movement Speed increased by 18% for 3s.
Generate 2 Ammo for each enemy hit by Explosive Flask.
Increase the radius of Healing Potion by 24%.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 400 after activating Battle Shout.
Reduce your damage taken by 8% for 2s after hitting an enemy with Commander's Grab.
Increase your maximum Health by 300.
Increase the Health of your Bulwark by 1000.
Generate 10 Ammo after activating Commander's Grab.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 3s for each ally it hits.
Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.
Allies hit by Healing Potion have their Movement Speed increased by 18% for 3s.
Generate 2 Ammo for each enemy hit by Explosive Flask.
Increase the radius of Healing Potion by 24%.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your air control by 30% until you land after launching yourself with Poppy Bomb.
Heal for 375 after using Poppy Bomb.
Increase your maximum Ammo by 1.
Reduce the Cooldown of Poppy Bomb by 0.4s for each Sticky Bomb you Detonate.
Increase Grumpy Bomb’s Stun duration by 0.2s.
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your air control by 30% until you land after launching yourself with Poppy Bomb.
Heal for 375 after using Poppy Bomb.
Increase your maximum Ammo by 1.
Reduce the Cooldown of Poppy Bomb by 0.4s for each Sticky Bomb you Detonate.
Increase Grumpy Bomb’s Stun duration by 0.2s.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 3s for each ally it hits.
Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.
Allies hit by Healing Potion have their Movement Speed increased by 18% for 3s.
Generate 2 Ammo for each enemy hit by Explosive Flask.
Increase the radius of Healing Potion by 24%.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 3s for each ally it hits.
Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.
Allies hit by Healing Potion have their Movement Speed increased by 18% for 3s.
Generate 2 Ammo for each enemy hit by Explosive Flask.
Increase the radius of Healing Potion by 24%.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.
Generate 4 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.
Reduce the Cooldown of Smoke Screen by 2.4s.
Heal for 625 over 2s while in Smoke Screen.
Increase your Movement Speed by 32% for 2s after entering Smoke Screen.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 3s for each ally it hits.
Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.
Allies hit by Healing Potion have their Movement Speed increased by 18% for 3s.
Generate 2 Ammo for each enemy hit by Explosive Flask.
Increase the radius of Healing Potion by 24%.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 3 Ammo for each enemy hit by Blast Shot.
Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.
Activating Dodge Roll heals you for 150.
Reduce the Cooldown of Disengage by 4s.
Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.
For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 3 Ammo for each enemy hit by Blast Shot.
Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.
Activating Dodge Roll heals you for 150.
Reduce the Cooldown of Disengage by 4s.
Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.
For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 3 Ammo for each enemy hit by Blast Shot.
Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.
Activating Dodge Roll heals you for 150.
Reduce the Cooldown of Disengage by 4s.
Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.
For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the area that Flare will Reveal enemies by 30%.
Reduce the Movement Speed penalty of Scope by 60%.
Increase the maximum Ammo count of both your weapons by 2.
Increase your Reload Speed by 50% while Stealth is active.
Flare lasts 1.2s longer.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 3s for each ally it hits.
Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.
Allies hit by Healing Potion have their Movement Speed increased by 18% for 3s.
Generate 2 Ammo for each enemy hit by Explosive Flask.
Increase the radius of Healing Potion by 24%.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 400 after activating Battle Shout.
Reduce your damage taken by 8% for 2s after hitting an enemy with Commander's Grab.
Increase your maximum Health by 300.
Increase the Health of your Bulwark by 1000.
Generate 10 Ammo after activating Commander's Grab.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 400 after activating Battle Shout.
Reduce your damage taken by 8% for 2s after hitting an enemy with Commander's Grab.
Increase your maximum Health by 300.
Increase the Health of your Bulwark by 1000.
Generate 10 Ammo after activating Commander's Grab.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 3s for each ally it hits.
Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.
Allies hit by Healing Potion have their Movement Speed increased by 18% for 3s.
Generate 2 Ammo for each enemy hit by Explosive Flask.
Increase the radius of Healing Potion by 24%.
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 3s for each ally it hits.
Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.
Allies hit by Healing Potion have their Movement Speed increased by 18% for 3s.
Generate 2 Ammo for each enemy hit by Explosive Flask.
Increase the radius of Healing Potion by 24%.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the area that Flare will Reveal enemies by 30%.
Reduce the Movement Speed penalty of Scope by 60%.
Increase the maximum Ammo count of both your weapons by 2.
Increase your Reload Speed by 50% while Stealth is active.
Flare lasts 1.2s longer.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the area that Flare will Reveal enemies by 50%.
Reduce the Movement Speed penalty of Scope by 60%.
Flare lasts 1.7999999999999998s longer.
Increase the maximum Ammo count of both your weapons by 2.
Increase your maximum Health by 100.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.