This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 350 after activating Ambush. This applies to each Ambush in the chain.
Increase the Radius and Effective Radius of the damage from Ambush by 15%.
Increase your base jump height by 90%.
Generate 7% Ultimate charge after activating Dash once every -8s.
Heal for 200 after activating Shadow Bombs.
Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 3 Ammo after hitting an enemy with Defiance.
Heal for 200 every 1s while drifting.
Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.
Heal for 50% of the damage Absorbed by Reversal.
Reduce the Cooldown of Reversal by 1.2s.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 320 every 1s for 3s after activating Stasis Field.
Reduce the Cooldown of Stasis Field by 1s after hitting an enemy with Setback.
Heal for an additional 750 when using Second Chance.
Gain a 400-Health Shield for 3s after hitting an enemy with Setback.
Reduce the Cooldown of Second Chance by 0.5s.
When you use Second Chance you also Rewind enemies within 20 units 3s into the past.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 every 1s while standing near any of your Turrets.
Reduce the Cooldown of Barricade by 1.2000000000000002s.
Increase the duration of Barricade by 1.7999999999999998s.
Increase the Health of Barricade by 200.
Heal all of your Turrets for 360 every 1s while you are standing near them.
Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.