This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blossom by 0.4s.
Heal for 50 after hitting an enemy with Crippling Throw.
Reduce your damage taken by 30% for 4s after using Blossom.
Increase your maximum Health by 375.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blossom by 0.4s.
Heal for 50 after hitting an enemy with Crippling Throw.
Reduce your damage taken by 30% for 4s after using Blossom.
Increase your maximum Health by 375.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blossom by 0.4s.
Heal for 50 after hitting an enemy with Crippling Throw.
Reduce your damage taken by 30% for 4s after using Blossom.
Increase your maximum Health by 375.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blossom by 0.4s.
Heal for 50 after hitting an enemy with Crippling Throw.
Reduce your damage taken by 30% for 4s after using Blossom.
Increase your maximum Health by 375.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blossom by 0.4s.
Heal for 50 after hitting an enemy with Crippling Throw.
Reduce your damage taken by 30% for 4s after using Blossom.
Increase your maximum Health by 375.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blossom by 0.4s.
Heal for 50 after hitting an enemy with Crippling Throw.
Reduce your damage taken by 30% for 4s after using Blossom.
Increase your maximum Health by 375.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blossom by 0.4s.
Heal for 50 after hitting an enemy with Crippling Throw.
Reduce your damage taken by 30% for 4s after using Blossom.
Increase your maximum Health by 375.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blossom by 0.4s.
Heal for 50 after hitting an enemy with Crippling Throw.
Reduce your damage taken by 30% for 4s after using Blossom.
Increase your maximum Health by 375.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blossom by 0.4s.
Heal for 50 after hitting an enemy with Crippling Throw.
Reduce your damage taken by 30% for 4s after using Blossom.
Increase your maximum Health by 375.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 12% for 3s after activating Ignition.
Increase your maximum Health by 150.
Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Increase the distance traveled by Juggernaut by 16%.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blossom by 0.4s.
Heal for 50 after hitting an enemy with Crippling Throw.
Reduce your damage taken by 30% for 4s after using Blossom.
Increase your maximum Health by 375.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blossom by 0.4s.
Heal for 50 after hitting an enemy with Crippling Throw.
Reduce your damage taken by 30% for 4s after using Blossom.
Increase your maximum Health by 375.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blossom by 0.4s.
Heal for 50 after hitting an enemy with Crippling Throw.
Reduce your damage taken by 30% for 4s after using Blossom.
Increase your maximum Health by 375.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)