This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 15% Lifesteal while Overcharge is active.
Increase your maximum Ammo by 20.
Gain 10% Lifesteal while at or below 40% Health.
Reduce the Cooldown of Overcharge by 2.5s.
Increase the duration of Overcharge by 0.2s.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Radius and Effective Radius of the damage from Ambush by 45%.
Heal for 350 after activating Ambush. This applies to each Ambush in the chain.
Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.
Reset the Cooldown of Ambush after falling to or below 30% Health.
Increase the range of Ambush by 30%.
Your Ambush gains an additional charge and can now be used on allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Increase your Movement Speed by 3%.
Reduce your active Cooldowns by 20% when you get an Elimination.
Heal for 210 after hitting an enemy with Crippling Arrow.
Reduce the Movement Speed penalty while drawing your Longbow by 100%.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 75.
Increase the radius of Blossom by 20%.
Reduce the Cooldown of Blossom by 2s.
Reduce your damage taken by 18% for 4s after using Blossom.
Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Explosive Dodge by 15%.
Increase your Reload Speed by 15%.
Decrease the recoil of Mag Dump by 30%.
Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.
Increase the Area of Effect of Explosive Dodge bombs by 50%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% while in Automatic fire mode.
Reset the Cooldown of Grappling Hook after falling to or below 5% Health.
Increase your maximum Health by 200.
Generate 5 Ammo after activating Explosive Dodge.
Increase your Reload Speed by 20%.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 75.
Increase the radius of Blossom by 20%.
Reduce the Cooldown of Blossom by 2s.
Reduce your damage taken by 18% for 4s after using Blossom.
Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 15% Lifesteal while Overcharge is active.
Increase your maximum Ammo by 20.
Gain 10% Lifesteal while at or below 40% Health.
Reduce the Cooldown of Overcharge by 2.5s.
Increase the duration of Overcharge by 0.2s.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 15% Lifesteal while Overcharge is active.
Increase your maximum Ammo by 20.
Gain 10% Lifesteal while at or below 40% Health.
Reduce the Cooldown of Overcharge by 2.5s.
Increase the duration of Overcharge by 0.2s.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2% of your maximum acid after hitting an enemy with Piercing Quills.
Gain 30% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.
Hitting an enemy with Piercing Quills grants 20% Lifesteal for 0.6s.
Reduce the duration and effectiveness of Crowd Control by 25%.
Increase your maximum acid capacity by 40%.
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 75.
Increase the radius of Blossom by 20%.
Reduce the Cooldown of Blossom by 2s.
Reduce your damage taken by 18% for 4s after using Blossom.
Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 75.
Increase the radius of Blossom by 20%.
Reduce the Cooldown of Blossom by 2s.
Reduce your damage taken by 18% for 4s after using Blossom.
Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 75.
Increase the radius of Blossom by 20%.
Reduce the Cooldown of Blossom by 2s.
Reduce your damage taken by 18% for 4s after using Blossom.
Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 75.
Increase the radius of Blossom by 20%.
Reduce the Cooldown of Blossom by 2s.
Reduce your damage taken by 18% for 4s after using Blossom.
Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 75.
Increase the radius of Blossom by 20%.
Reduce the Cooldown of Blossom by 2s.
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.
Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Crippling Throw by 3s.
Increase the radius of Blossom by 4%.
Reduce the Cooldown of Blossom by 1.2000000000000002s.
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.
Heal for 50 after hitting an enemy with Crippling Throw.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Standing in your Gourd grants yourself and allies 40% Lifesteal.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase the travel distance of Slither by 10%.
Reduce the Cooldown of Gourd by 4s.
Increase your Allies' and your Movement Speed by 5% while in your Gourd .
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Standing in your Gourd grants yourself and allies 40% Lifesteal.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase the travel distance of Slither by 10%.
Reduce the Cooldown of Gourd by 4s.
Increase your Allies' and your Movement Speed by 5% while in your Gourd .
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2% of your maximum acid after hitting an enemy with Piercing Quills.
Gain 50% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.
Hitting an enemy with Piercing Quills grants 20% Lifesteal for 1.7999999999999998s.
Heal for 50 after hitting an enemy with Piercing Quills.
Increase your maximum acid capacity by 40%.
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 50%.
Generate 1 Ammo after activating Whirl.
Heal for 300 after using Counter.
Reduce the Cooldown of Whirl by 3s after successfully hitting an enemy with Counter.
Increase your maximum Health by 150.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2% of your maximum acid after hitting an enemy with Piercing Quills.
Gain 50% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.
Hitting an enemy with Piercing Quills grants 20% Lifesteal for 1.7999999999999998s.
Heal for 50 after hitting an enemy with Piercing Quills.
Increase your maximum acid capacity by 40%.
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 50%.
Generate 1 Ammo after activating Whirl.
Heal for 100 after using Counter.
Increase your maximum Ammo by 5.
Increase your maximum Health by 150.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 after hitting at least one enemy with Defiance.
Increase your Movement Speed by 10% for 3s after activating Nether Step.
Reduce the Cooldown of Nether Step by 4.8s after hitting an enemy with Defiance.
Heal for 160 after activating Nether Step.
Reduce all active Cooldowns by 10% after getting an Elimination.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2% of your maximum acid after hitting an enemy with Piercing Quills.
Gain 50% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.
Hitting an enemy with Piercing Quills grants 20% Lifesteal for 1.7999999999999998s.
Heal for 50 after hitting an enemy with Piercing Quills.
Increase your maximum acid capacity by 40%.
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.