This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Increase your Reload Speed by 5%.
Heal for 300 after activating Impasse.
Reduce your active Cooldowns by 24% after getting an Elimination.
Increase the Health of Impasse by 1000.
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the base damage done to Shield and Deployables by your Cluster Grenade's explosions by 20.
Increase the explosion radius of Cluster Grenade's initial explosion by 18%.
Increase the explosion radius of Hail of Bombs' explosives by 30%.
Heal for 90 for each use of Explosive Personality.
Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 1125.
Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.
Heal for 30 every time you Heal an ally with Moonlight.
Increase Luna's deploy range by 20%.
Increase your maximum Health by 250.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 1125.
Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.
Heal for 30 every time you Heal an ally with Moonlight.
Increase Luna's deploy range by 20%.
Increase your maximum Health by 250.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce damage taken by 6% while using Hustle.
Generate 7 Ammo after getting a Killing Blow or Elimination.
Reduce the time it takes to bring up Iron Sights by 30%.
Increase your maximum Ammo by 10.
Increase your maximum Health by 250.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the base damage done to Shield and Deployables by your Cluster Grenade's explosions by 20.
Increase the explosion radius of Cluster Grenade's initial explosion by 18%.
Increase the explosion radius of Hail of Bombs' explosives by 30%.
Heal for 90 for each use of Explosive Personality.
Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 1125.
Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.
Heal for 30 every time you Heal an ally with Moonlight.
Increase Luna's deploy range by 20%.
Increase your maximum Health by 250.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Increase your Reload Speed by 5%.
Heal for 300 after activating Impasse.
Reduce your active Cooldowns by 24% after getting an Elimination.
Increase the Health of Impasse by 1000.
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 1125.
Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.
Heal for 30 every time you Heal an ally with Moonlight.
Increase Luna's deploy range by 20%.
Increase your maximum Health by 250.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the base damage done to Shield and Deployables by your Cluster Grenade's explosions by 20.
Increase the explosion radius of Cluster Grenade's initial explosion by 18%.
Increase the explosion radius of Hail of Bombs' explosives by 30%.
Heal for 90 for each use of Explosive Personality.
Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 1125.
Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.
Heal for 30 every time you Heal an ally with Moonlight.
Increase Luna's deploy range by 20%.
Increase your maximum Health by 250.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Increase your Reload Speed by 5%.
Heal for 300 after activating Impasse.
Reduce your active Cooldowns by 24% after getting an Elimination.
Increase the Health of Impasse by 1000.
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 1125.
Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.
Heal for 30 every time you Heal an ally with Moonlight.
Increase Luna's deploy range by 20%.
Increase your maximum Health by 250.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Increase your Reload Speed by 5%.
Heal for 300 after activating Impasse.
Reduce your active Cooldowns by 24% after getting an Elimination.
Increase the Health of Impasse by 1000.
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 1125.
Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.
Heal for 30 every time you Heal an ally with Moonlight.
Increase Luna's deploy range by 20%.
Increase your maximum Health by 250.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 1125.
Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.
Heal for 30 every time you Heal an ally with Moonlight.
Increase Luna's deploy range by 20%.
Increase your maximum Health by 250.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce damage taken by 6% while using Hustle.
Generate 7 Ammo after getting a Killing Blow or Elimination.
Reduce the time it takes to bring up Iron Sights by 30%.
Increase your maximum Ammo by 10.
Increase your maximum Health by 250.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 1125.
Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.
Heal for 30 every time you Heal an ally with Moonlight.
Increase Luna's deploy range by 20%.
Increase your maximum Health by 250.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 1125.
Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.
Heal for 30 every time you Heal an ally with Moonlight.
Increase Luna's deploy range by 20%.
Increase your maximum Health by 250.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Increase your Reload Speed by 5%.
Heal for 300 after activating Impasse.
Reduce your active Cooldowns by 24% after getting an Elimination.
Increase the Health of Impasse by 1000.
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the base damage done to Shield and Deployables by your Cluster Grenade's explosions by 20.
Increase the explosion radius of Cluster Grenade's initial explosion by 18%.
Increase the explosion radius of Hail of Bombs' explosives by 30%.
Heal for 90 for each use of Explosive Personality.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Increase your Reload Speed by 5%.
Heal for 300 after activating Impasse.
Reduce your active Cooldowns by 24% after getting an Elimination.
Increase the Health of Impasse by 1000.
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Increase your Reload Speed by 5%.
Heal for 300 after activating Impasse.
Reduce your active Cooldowns by 24% after getting an Elimination.
Increase the Health of Impasse by 1000.
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the base damage done to Shield and Deployables by your Cluster Grenade's explosions by 20.
Increase the explosion radius of Cluster Grenade's initial explosion by 18%.
Increase the explosion radius of Hail of Bombs' explosives by 30%.
Heal for 90 for each use of Explosive Personality.
Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 1125.
Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.
Heal for 30 every time you Heal an ally with Moonlight.
Increase Luna's deploy range by 20%.
Increase your maximum Health by 250.
Allies being Healed by Moonlight take 15% reduced damage.