This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 160 after activating Battle Shout.
Increase your maximum Ammo by 3.
Increase your Movement Speed by 16% for 3s after activating Battle Shout.
Increase your maximum Health by 750.
Reduce the Cooldown of Battle Shout by 3s.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting enemies with Bladed Chakrams Heals you for 75.
Increase your maximum Ammo by 1.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Increase your maximum Health by 200.
Heal for 180 every 1s while Combat Trance is active.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 160 after activating Battle Shout.
Increase your maximum Ammo by 3.
Increase your Movement Speed by 16% for 3s after activating Battle Shout.
Increase your maximum Health by 750.
Reduce the Cooldown of Battle Shout by 3s.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting enemies with Bladed Chakrams Heals you for 75.
Increase your maximum Ammo by 1.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Increase your maximum Health by 200.
Heal for 180 every 1s while Combat Trance is active.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting enemies with Bladed Chakrams Heals you for 75.
Increase your maximum Ammo by 1.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Increase your maximum Health by 200.
Heal for 180 every 1s while Combat Trance is active.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting enemies with Bladed Chakrams Heals you for 75.
Increase your maximum Ammo by 1.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Increase your maximum Health by 200.
Heal for 180 every 1s while Combat Trance is active.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 4% Lifesteal.
Increase the duration of Deflector Shield by 0.8s.
Increase Deflector Shield's Health by 500.
Increase your Movement Speed by 20%.
While Deflector Shield is active 32% of damage dealt to you is instead dealt to the Shield.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting enemies with Bladed Chakrams Heals you for 75.
Increase your maximum Ammo by 1.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Increase your maximum Health by 200.
Heal for 180 every 1s while Combat Trance is active.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting enemies with Bladed Chakrams Heals you for 75.
Increase your maximum Ammo by 1.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Increase your maximum Health by 200.
Heal for 180 every 1s while Combat Trance is active.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 160 after activating Battle Shout.
Increase your maximum Ammo by 3.
Increase your Movement Speed by 16% for 3s after activating Battle Shout.
Increase your maximum Health by 750.
Reduce the Cooldown of Battle Shout by 3s.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting enemies with Bladed Chakrams Heals you for 75.
Increase your maximum Ammo by 1.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Increase your maximum Health by 200.
Heal for 180 every 1s while Combat Trance is active.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting enemies with Bladed Chakrams Heals you for 75.
Increase your maximum Ammo by 1.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Increase your maximum Health by 200.
Heal for 180 every 1s while Combat Trance is active.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting enemies with Bladed Chakrams Heals you for 75.
Increase your maximum Ammo by 1.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Increase your maximum Health by 200.
Heal for 180 every 1s while Combat Trance is active.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 4% Lifesteal.
Increase the duration of Deflector Shield by 0.8s.
Increase Deflector Shield's Health by 500.
Increase your Movement Speed by 20%.
While Deflector Shield is active 32% of damage dealt to you is instead dealt to the Shield.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting enemies with Bladed Chakrams Heals you for 75.
Increase your maximum Ammo by 1.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Increase your maximum Health by 200.
Heal for 180 every 1s while Combat Trance is active.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting enemies with Bladed Chakrams Heals you for 75.
Increase your maximum Ammo by 1.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Increase your maximum Health by 200.
Heal for 180 every 1s while Combat Trance is active.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting enemies with Bladed Chakrams Heals you for 75.
Increase your maximum Ammo by 1.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Increase your maximum Health by 200.
Heal for 180 every 1s while Combat Trance is active.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting enemies with Bladed Chakrams Heals you for 75.
Increase your maximum Ammo by 1.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Increase your maximum Health by 200.
Heal for 180 every 1s while Combat Trance is active.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 160 after activating Battle Shout.
Increase your maximum Ammo by 3.
Increase your Movement Speed by 16% for 3s after activating Battle Shout.
Increase your maximum Health by 750.
Reduce the Cooldown of Battle Shout by 3s.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 4% Lifesteal.
Increase the duration of Deflector Shield by 0.8s.
Increase Deflector Shield's Health by 500.
Increase your Movement Speed by 20%.
While Deflector Shield is active 32% of damage dealt to you is instead dealt to the Shield.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting enemies with Bladed Chakrams Heals you for 75.
Increase your maximum Ammo by 1.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Increase your maximum Health by 200.
Heal for 180 every 1s while Combat Trance is active.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting enemies with Bladed Chakrams Heals you for 75.
Increase your maximum Ammo by 1.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Increase your maximum Health by 200.
Heal for 180 every 1s while Combat Trance is active.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.