This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reset the Cooldown of Vine after dropping to or below 30% Health.
Gain a 600-Health Shield for 3s after dropping to or below 50% Health.
Increase your maximum Health by 300.
Increase the radius of Blossom by 4%.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.
Generate 1 Ammo after hitting a fully-charged weapon shot.
Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.
Reduce the Cooldown of Second Chance by 2.5s.
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 28% after getting an Elimination.
Increase your maximum Ammo by 3.
Reduce the Cooldown of Counter by 30% after successfully hitting an enemy with Counter.
Increase your Reload Speed by 50%.
Reduce the Cooldown of Whirl by 1.5s for each enemy it hits.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.
Generate 1 Ammo after hitting a fully-charged weapon shot.
Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.
Reduce the Cooldown of Second Chance by 2.5s.
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.