This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing received from Dark Siphon by 150 health.
Increase the effect of the Knockback applied by Obliteration by 16% of its base value.
Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.
Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Gain a 225 Shield for 5s after activating Tendril.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Flutter.
Increase your Reload Speed by 15%.
Reduce the Cooldown of Dead Zone by 3.2s.
Heal for 150 after activating Flutter.
Generate 2 Ammo after activating Flutter.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 240 with Nine Lives.
Reduce your damage taken by 8% for 2s after using Pounce.
Heal for 210 after using Pounce.
Heal for 120 every 1s while Prowl is active.
Increase the duration of Prowl by 2s.
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Flutter.
Increase your Reload Speed by 15%.
Reduce the Cooldown of Dead Zone by 3.2s.
Heal for 150 after activating Flutter.
Generate 2 Ammo after activating Flutter.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Battle Shout by 1.7999999999999998s.
Heal for an additional 320 after activating Battle Shout.
Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.
Heal for 100 every 1s while Bulwark is active.
Increase the Health of your Bulwark by 200.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Generate 12 Ammo for each enemy hit with Frag Grenade.
Reduce your weapon recoil by 40% while using Iron Sights.
Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.
Gain 24% Movement Speed for 2s after using Frag Grenade.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 180 every 1s while Shield is active and you are at or below 35% Health.
Increase your Movement Speed by 20% for 3s after using Charge.
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Increase your Healing received from others by 20% while at or below 50% Health.
Increase your Movement Speed by 16% while using Shield.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 450.
Increase your maximum Moonlight capacity by 32%.
Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.
Heal for 40 every time you Heal an ally with Moonlight.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 450.
Increase your maximum Moonlight capacity by 32%.
Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.
Heal for 40 every time you Heal an ally with Moonlight.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Flutter.
Increase your Reload Speed by 15%.
Reduce the Cooldown of Dead Zone by 3.2s.
Heal for 150 after activating Flutter.
Generate 2 Ammo after activating Flutter.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 400 after activating Soul Harvest.
Gain a 750-Health Shield for 3s after dropping to or below 30% Health.
Gain a 150-Health Shield for 3s after activating Juggernaut.
Increase the potency of Juggernaut's Knockup by 28%.
Heal for 450 for each champion hit by Juggernaut.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 450.
Increase your maximum Moonlight capacity by 32%.
Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.
Heal for 40 every time you Heal an ally with Moonlight.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing received from Dark Siphon by 150 health.
Increase the effect of the Knockback applied by Obliteration by 16% of its base value.
Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.
Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Gain a 225 Shield for 5s after activating Tendril.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60 every 1s while Deflector Shield is active.
Increase your Movement Speed by 12%.
Gain 12% Lifesteal.
Increase the duration of Deflector Shield by 3.2s.
Increase Deflector Shield's Health by 250.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Flutter.
Increase your Reload Speed by 15%.
Reduce the Cooldown of Dead Zone by 3.2s.
Heal for 150 after activating Flutter.
Generate 2 Ammo after activating Flutter.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Battle Shout by 1.7999999999999998s.
Heal for an additional 320 after activating Battle Shout.
Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.
Heal for 100 every 1s while Bulwark is active.
Increase the Health of your Bulwark by 200.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 450.
Increase your maximum Moonlight capacity by 32%.
Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.
Heal for 40 every time you Heal an ally with Moonlight.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Battle Shout by 1.7999999999999998s.
Heal for an additional 320 after activating Battle Shout.
Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.
Heal for 100 every 1s while Bulwark is active.
Increase the Health of your Bulwark by 200.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Flutter.
Increase your Reload Speed by 15%.
Reduce the Cooldown of Dead Zone by 3.2s.
Heal for 150 after activating Flutter.
Generate 2 Ammo after activating Flutter.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 450.
Increase your maximum Moonlight capacity by 32%.
Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.
Heal for 40 every time you Heal an ally with Moonlight.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Flutter.
Increase your Reload Speed by 15%.
Reduce the Cooldown of Dead Zone by 3.2s.
Heal for 150 after activating Flutter.
Generate 2 Ammo after activating Flutter.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 450.
Increase your maximum Moonlight capacity by 32%.
Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.
Heal for 40 every time you Heal an ally with Moonlight.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Battle Shout by 1.7999999999999998s.
Heal for an additional 320 after activating Battle Shout.
Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.
Heal for 100 every 1s while Bulwark is active.
Increase the Health of your Bulwark by 200.
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Flutter.
Increase your Reload Speed by 15%.
Reduce the Cooldown of Dead Zone by 3.2s.
Heal for 150 after activating Flutter.
Generate 2 Ammo after activating Flutter.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 450.
Increase your maximum Moonlight capacity by 32%.
Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.
Heal for 40 every time you Heal an ally with Moonlight.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.