This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Poison Bolts by 4s.
Increase your Movement Speed by 16% for 2s after entering Smoke Screen.
Increase your Movement Speed by 10% while Hidden is active.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Increase your Reload Speed by 50% for 5s after using Poison Bolts.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 3s.
Increase the duration of Hunter's Mark by 1.2s.
Reduce the Cooldown of Nade Launcher by 1s.
Reduce the Cooldown of Hunter’s Mark by 1s.
Reduce your active Cooldowns by 50% after getting an Elimination.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Poison Bolts by 4s.
Increase your Movement Speed by 16% for 2s after entering Smoke Screen.
Increase your Movement Speed by 10% while Hidden is active.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Increase your Reload Speed by 50% for 5s after using Poison Bolts.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 3s.
Increase the duration of Hunter's Mark by 1.2s.
Reduce the Cooldown of Nade Launcher by 1s.
Reduce the Cooldown of Hunter’s Mark by 1s.
Reduce your active Cooldowns by 50% after getting an Elimination.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Poison Bolts by 4s.
Increase your Movement Speed by 16% for 2s after entering Smoke Screen.
Increase your Movement Speed by 10% while Hidden is active.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Increase your Reload Speed by 50% for 5s after using Poison Bolts.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Poison Bolts by 4s.
Increase your Movement Speed by 16% for 2s after entering Smoke Screen.
Increase your Movement Speed by 10% while Hidden is active.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Increase your Reload Speed by 50% for 5s after using Poison Bolts.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 3s.
Increase the duration of Hunter's Mark by 1.2s.
Reduce the Cooldown of Nade Launcher by 1s.
Reduce the Cooldown of Hunter’s Mark by 1s.
Reduce your active Cooldowns by 50% after getting an Elimination.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 3s.
Increase the duration of Hunter's Mark by 1.2s.
Reduce the Cooldown of Nade Launcher by 1s.
Reduce the Cooldown of Hunter’s Mark by 1s.
Reduce your active Cooldowns by 50% after getting an Elimination.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 3s.
Increase the duration of Hunter's Mark by 1.2s.
Reduce the Cooldown of Nade Launcher by 1s.
Reduce the Cooldown of Hunter’s Mark by 1s.
Reduce your active Cooldowns by 50% after getting an Elimination.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 3s.
Increase the duration of Hunter's Mark by 1.2s.
Reduce the Cooldown of Nade Launcher by 1s.
Reduce the Cooldown of Hunter’s Mark by 1s.
Reduce your active Cooldowns by 50% after getting an Elimination.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 3s.
Increase the duration of Hunter's Mark by 1.2s.
Reduce the Cooldown of Nade Launcher by 1s.
Reduce the Cooldown of Hunter’s Mark by 1s.
Reduce your active Cooldowns by 50% after getting an Elimination.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 36% Lifesteal against targets Slowed by Net Shot.
Increase the duration of Net Shot's Slow by 0.6s.
Increase the jump strength of Heroic Leap by 10%.
Increase your Movement Speed by 40% for 3s after using Net Shot.
Reduce the Cooldown of Net Shot by 4s.
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 3s.
Increase the duration of Hunter's Mark by 1.2s.
Reduce the Cooldown of Nade Launcher by 1s.
Reduce the Cooldown of Hunter’s Mark by 1s.
Reduce your active Cooldowns by 50% after getting an Elimination.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Gain a 150-Health Shield for 3s after you use Charge.
Apply a Knockback of 600 to enemies hit by Charge.
Increase your maximum Health by 450.
Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Poison Bolts by 4s.
Increase your Movement Speed by 16% for 2s after entering Smoke Screen.
Increase your Movement Speed by 10% while Hidden is active.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Increase your Reload Speed by 50% for 5s after using Poison Bolts.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 3s.
Increase the duration of Hunter's Mark by 1.2s.
Reduce the Cooldown of Nade Launcher by 1s.
Reduce the Cooldown of Hunter’s Mark by 1s.
Reduce your active Cooldowns by 50% after getting an Elimination.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 3s.
Increase the duration of Hunter's Mark by 1.2s.
Reduce the Cooldown of Nade Launcher by 1s.
Reduce the Cooldown of Hunter’s Mark by 1s.
Reduce your active Cooldowns by 50% after getting an Elimination.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 16% while Shadow Travel is active.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Reduce the cast time of Shadow Travel by 50%.
Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.
Heal for 210 every 1s while channeling Restore Soul.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 3s.
Increase the duration of Hunter's Mark by 1.2s.
Reduce the Cooldown of Nade Launcher by 1s.
Reduce the Cooldown of Hunter’s Mark by 1s.
Reduce your active Cooldowns by 50% after getting an Elimination.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Gain a 150-Health Shield for 3s after you use Charge.
Apply a Knockback of 600 to enemies hit by Charge.
Increase your maximum Health by 450.
Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 3s.
Increase the duration of Hunter's Mark by 1.2s.
Reduce the Cooldown of Nade Launcher by 1s.
Reduce the Cooldown of Hunter’s Mark by 1s.
Reduce your active Cooldowns by 50% after getting an Elimination.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 3s.
Increase the duration of Hunter's Mark by 1.2s.
Reduce the Cooldown of Nade Launcher by 1s.
Reduce the Cooldown of Hunter’s Mark by 1s.
Reduce your active Cooldowns by 50% after getting an Elimination.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Poison Bolts by 4s.
Increase your Movement Speed by 16% for 2s after entering Smoke Screen.
Increase your Movement Speed by 10% while Hidden is active.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Increase your Reload Speed by 50% for 5s after using Poison Bolts.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Poison Bolts by 4s.
Increase your Movement Speed by 16% for 2s after entering Smoke Screen.
Increase your Movement Speed by 10% while Hidden is active.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Increase your Reload Speed by 50% for 5s after using Poison Bolts.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 3s.
Increase the duration of Hunter's Mark by 1.2s.
Reduce the Cooldown of Nade Launcher by 1s.
Reduce the Cooldown of Hunter’s Mark by 1s.
Reduce your active Cooldowns by 50% after getting an Elimination.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.