This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Presence reduces its Cooldown by 5s.
Heal for 120 for each enemy hit with Valor.
Increase your maximum Ammo by 1.
Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.
Heal for 400 after using Presence.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Presence reduces its Cooldown by 5s.
Heal for 120 for each enemy hit with Valor.
Increase your maximum Ammo by 1.
Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.
Heal for 400 after using Presence.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Presence reduces its Cooldown by 5s.
Heal for 120 for each enemy hit with Valor.
Increase your maximum Ammo by 1.
Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.
Heal for 400 after using Presence.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 24% for 2s after using Recovery.
Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.
Reduce the Cooldown of Recovery by 5s.
Gain 36% Lifesteal against targets Slowed by Net Shot.
Increase your Movement Speed by 20% for 3s after using Net Shot.
Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 375 over 2s while in Smoke Screen.
Reduce the Cooldown of Hidden by 4s.
Increase your Reload Speed by 10% for 5s after using Poison Bolts.
Reduce the Cooldown of Poison Bolts by 4s.
Increase the duration of Hidden by 2s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Presence reduces its Cooldown by 5s.
Heal for 120 for each enemy hit with Valor.
Increase your maximum Ammo by 1.
Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.
Heal for 400 after using Presence.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Presence reduces its Cooldown by 5s.
Heal for 120 for each enemy hit with Valor.
Increase your maximum Ammo by 1.
Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.
Heal for 400 after using Presence.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Presence reduces its Cooldown by 5s.
Heal for 120 for each enemy hit with Valor.
Increase your maximum Ammo by 1.
Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.
Heal for 400 after using Presence.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 48% Lifesteal against targets Slowed by Net Shot.
Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.
Reduce the Cooldown of Net Shot by 3s.
Reduce your damage taken by 18% for 2s after using Recovery.
Increase your Reload Speed by 28%.
Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 24% for 2s after using Recovery.
Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.
Reduce the Cooldown of Recovery by 4s.
Gain 48% Lifesteal against targets Slowed by Net Shot.
Increase your Movement Speed by 20% for 3s after using Net Shot.
Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Presence reduces its Cooldown by 5s.
Heal for 120 for each enemy hit with Valor.
Increase your maximum Ammo by 1.
Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.
Heal for 400 after using Presence.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Presence reduces its Cooldown by 5s.
Heal for 120 for each enemy hit with Valor.
Increase your maximum Ammo by 1.
Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.
Heal for 400 after using Presence.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Presence reduces its Cooldown by 5s.
Heal for 120 for each enemy hit with Valor.
Increase your maximum Ammo by 1.
Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.
Heal for 400 after using Presence.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Presence reduces its Cooldown by 5s.
Heal for 120 for each enemy hit with Valor.
Increase your maximum Ammo by 1.
Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.
Heal for 400 after using Presence.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Presence reduces its Cooldown by 5s.
Heal for 120 for each enemy hit with Valor.
Increase your maximum Ammo by 1.
Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.
Heal for 400 after using Presence.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Presence reduces its Cooldown by 5s.
Heal for 120 for each enemy hit with Valor.
Increase your maximum Ammo by 1.
Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.
Heal for 400 after using Presence.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Presence reduces its Cooldown by 5s.
Heal for 120 for each enemy hit with Valor.
Increase your maximum Ammo by 1.
Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.
Heal for 400 after using Presence.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Whirl by 16%.
Reduce the Cooldown of Whirl by 2s after using Billow.
Increase your Movement Speed by 24% for 4s after getting an Elimination.
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 24% for 2s after using Recovery.
Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.
Reduce the Cooldown of Recovery by 4s.
Gain 48% Lifesteal against targets Slowed by Net Shot.
Increase your Movement Speed by 20% for 3s after using Net Shot.
Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 48% Lifesteal against targets Slowed by Net Shot.
Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.
Reduce the Cooldown of Net Shot by 3s.
Reduce your damage taken by 18% for 2s after using Recovery.
Increase your Reload Speed by 28%.
Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 48% Lifesteal against targets Slowed by Net Shot.
Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.
Reduce the Cooldown of Net Shot by 3s.
Reduce your damage taken by 18% for 2s after using Recovery.
Increase your Reload Speed by 28%.
Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 24% for 2s after using Recovery.
Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.
Reduce the Cooldown of Recovery by 4s.
Gain 48% Lifesteal against targets Slowed by Net Shot.
Increase your Movement Speed by 20% for 3s after using Net Shot.
Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 24% for 2s after using Recovery.
Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.
Reduce the Cooldown of Recovery by 4s.
Gain 48% Lifesteal against targets Slowed by Net Shot.
Increase your Movement Speed by 20% for 3s after using Net Shot.
Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 24% for 2s after using Recovery.
Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.
Reduce the Cooldown of Recovery by 4s.
Gain 48% Lifesteal against targets Slowed by Net Shot.
Increase your Movement Speed by 20% for 3s after using Net Shot.
Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 24% for 2s after using Recovery.
Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.
Reduce the Cooldown of Recovery by 5s.
Gain 36% Lifesteal against targets Slowed by Net Shot.
Increase your Movement Speed by 20% for 3s after using Net Shot.
Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.