This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5 Ammo after using Seedling.
Heal for 100 after activating Flutter.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Reduce the Cooldown of Flutter by 1.7999999999999998s.
Heal for 225 after using Seedling.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 21%.
Increase your Healing received by 15% while at or below 50% Health.
Reduce your damage taken by 6% for 2s after using Recovery.
Reduce the Cooldown of Net Shot by 5s.
Increase the duration of Net Shot's Slow by 0.8999999999999999s.
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Increase the duration of Hunter's Mark by 1.2s.
Reduce the Cooldown of Hunter’s Mark by 3s.
Reduce the Cooldown of Nade Launcher by 1s.
Reduce the damage you deal to yourself with Fire Bomb by 60%.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 160 after using Withdraw.
Reduce your active Cooldowns by 10% when you get an Elimination.
Reduce the Cooldown of Withdraw by 1.2s.
Increase your Movement Speed by 15%.
Reduce the Movement Speed penalty while drawing your Longbow by 100%.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 10% while Prowl is active.
Reduce the Cooldown of Pounce by 1.5s.
Increase the Movement Speed bonus while using Prowl by 30%.
Heal for 160 every 1s while Prowl is active.
Increase the duration of Prowl by 1.5s.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5 Ammo after using Seedling.
Heal for 100 after activating Flutter.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Reduce the Cooldown of Flutter by 1.7999999999999998s.
Heal for 225 after using Seedling.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 21%.
Increase your Healing received by 15% while at or below 50% Health.
Reduce your damage taken by 6% for 2s after using Recovery.
Reduce the Cooldown of Net Shot by 5s.
Increase the duration of Net Shot's Slow by 0.8999999999999999s.
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5 Ammo after using Seedling.
Heal for 100 after activating Flutter.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Reduce the Cooldown of Flutter by 1.7999999999999998s.
Heal for 225 after using Seedling.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after activating Nether Step.
Heal for 30% of the damage Absorbed by Reversal.
Generate 1 Ammo after hitting an enemy with Defiance.
Heal for 60 after hitting at least one enemy with Defiance.
Hitting a player with Revolver Heals you for 60.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 160 after using Withdraw.
Reduce your active Cooldowns by 10% when you get an Elimination.
Reduce the Cooldown of Withdraw by 1.2s.
Increase your Movement Speed by 15%.
Reduce the Movement Speed penalty while drawing your Longbow by 100%.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 15% of the damage Absorbed by Power Siphon.
Heal for 120 for each enemy hit by Calamity Blast.
Generate 40% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Reduce your damage taken by 24% for 3s after landing with Shatterfall.
Increase the leap distance of Shatterfall by 30%.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 3 Ammo after Healing an ally with Kindle Soul.
Generate 15% Wrath after hitting an enemy with Pyre Strike.
Heal for 105 over 3s after Healing an ally with Kindle Soul.
Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.
Increase your maximum Ammo by 10.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 15% of the damage Absorbed by Power Siphon.
Heal for 120 for each enemy hit by Calamity Blast.
Generate 40% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Reduce your damage taken by 24% for 3s after landing with Shatterfall.
Increase the leap distance of Shatterfall by 30%.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 3 Ammo after Healing an ally with Kindle Soul.
Generate 15% Wrath after hitting an enemy with Pyre Strike.
Heal for 105 over 3s after Healing an ally with Kindle Soul.
Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.
Increase your maximum Ammo by 10.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 15% of the damage Absorbed by Power Siphon.
Heal for 120 for each enemy hit by Calamity Blast.
Generate 40% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Reduce your damage taken by 24% for 3s after landing with Shatterfall.
Increase the leap distance of Shatterfall by 30%.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 18% of your maximum Health after Teleporting with Transporter.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.
Increase your Movement Speed while in Sniper Mode by 75%.
Hitting an enemy with a fully-charged Sniper Mode shot generates 2 Ammo.
After 1s of standing still, regenerate 3 Ammo every 2s.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to Quick Switch to your Pistol by 20%.
Hits with Talon Rifle generate 1% Ultimate charge.
Reduce the Movement Speed penalty of Scope by 100%.
Increase the maximum Ammo count of both your weapons by 5.
Heal for 200 after entering Stealth at or below 65% Health.
Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 3 Ammo after Healing an ally with Kindle Soul.
Generate 15% Wrath after hitting an enemy with Pyre Strike.
Heal for 105 over 3s after Healing an ally with Kindle Soul.
Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.
Increase your maximum Ammo by 10.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 21%.
Increase your Healing received by 15% while at or below 50% Health.
Reduce your damage taken by 6% for 2s after using Recovery.
Reduce the Cooldown of Net Shot by 5s.
Increase the duration of Net Shot's Slow by 0.8999999999999999s.
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.
Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.
Reduce the effect of Crowd Control for allies within Swarm by 20%.
Increase your ally's Movement Speed by 8% while they are marked by Blood Hex.
Increase the damage and Healing of Swarm by 8%, but reduce its duration by {scale=0.35|0.35}s.
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 15% of the damage Absorbed by Power Siphon.
Heal for 120 for each enemy hit by Calamity Blast.
Generate 40% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Reduce your damage taken by 24% for 3s after landing with Shatterfall.
Increase the leap distance of Shatterfall by 30%.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after activating Nether Step.
Heal for 30% of the damage Absorbed by Reversal.
Generate 1 Ammo after hitting an enemy with Defiance.
Heal for 60 after hitting at least one enemy with Defiance.
Hitting a player with Revolver Heals you for 60.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Gain 15% Lifesteal while using Iron Sights.
Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.
Reduce your weapon recoil by 60% while using Iron Sights.
Generate 7 Ammo after getting a Killing Blow or Elimination.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 33% while Billow is active.
Increase your maximum Ammo by 3.
Reduce the Cooldown of Billow by 28% after getting an Elimination.
Increase your Reload Speed by 40%.
Increase the travel distance of Whirl by 24%.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 15% of the damage Absorbed by Power Siphon.
Heal for 120 for each enemy hit by Calamity Blast.
Generate 40% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Reduce your damage taken by 24% for 3s after landing with Shatterfall.
Increase the leap distance of Shatterfall by 30%.
Reduce the damage you take by 20% while at or below 50% Health.