This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Projectile Speed of Seedling by 18%.
Increase the duration of Dead Zone by 1.2s.
Increase your Reload Speed by 15%.
Reduce your active Cooldowns by 32% after getting an Elimination.
Reduce your damage taken by 15% for 3s after activating Flutter.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 400 after activating Soul Harvest.
Increase your maximum Health by 300.
Gain a 300-Health Shield for 3s after activating Juggernaut.
Reduce the Cooldown of Ignition by 1.7999999999999998s.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.