This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 24% for 6s after getting an Elimination.
Your weapon deals 30% less Self-Damage and no longer applies a Knockback to yourself.
Reduce the Cooldown of Soar by 60% after getting an Elimination
Increase your Reload Speed by 30% for 4s after using Blink.
Heal for 180 every 1s while Ice Block is active.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 24% for 6s after getting an Elimination.
Your weapon deals 30% less Self-Damage and no longer applies a Knockback to yourself.
Reduce the Cooldown of Soar by 60% after getting an Elimination
Increase your Reload Speed by 30% for 4s after using Blink.
Heal for 180 every 1s while Ice Block is active.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 24% for 6s after getting an Elimination.
Your weapon deals 30% less Self-Damage and no longer applies a Knockback to yourself.
Reduce the Cooldown of Soar by 60% after getting an Elimination
Increase your Reload Speed by 30% for 4s after using Blink.
Heal for 180 every 1s while Ice Block is active.
Blink can be refired within 4s of its use to return to the initial casting location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 24% for 6s after getting an Elimination.
Your weapon deals 30% less Self-Damage and no longer applies a Knockback to yourself.
Reduce the Cooldown of Soar by 60% after getting an Elimination
Increase your Reload Speed by 30% for 4s after using Blink.
Heal for 180 every 1s while Ice Block is active.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 24% for 6s after getting an Elimination.
Your weapon deals 30% less Self-Damage and no longer applies a Knockback to yourself.
Reduce the Cooldown of Soar by 60% after getting an Elimination
Increase your Reload Speed by 30% for 4s after using Blink.
Heal for 180 every 1s while Ice Block is active.
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 520 after using Grumpy Bomb.
Heal for 45 for each Sticky Bomb you Detonate.
Increase your maximum Health by 200.
Heal for 150 after using Poppy Bomb.
Heal for 200 for each enemy hit with Poppy Bomb.
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.