This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 120 every 1s for 10s after applying Astral Mark.
Increase the range at which you can use Void Grip by 10%.
Reduce the Cooldown of Astral Mark by 2s.
Increase the range of Astral Mark by 4%.
Increase the duration of Astral Mark by 2s.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2 Ammo after hitting an enemy with Defiance.
Increase your Movement Speed by 40% for 3s after activating Nether Step.
Heal for 200 every 1s while drifting.
Increase the distance of each Nether Step dash by 15%.
Generate 2 Ammo after activating Nether Step.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2 Ammo after hitting an enemy with Defiance.
Increase your Movement Speed by 40% for 3s after activating Nether Step.
Heal for 200 every 1s while drifting.
Increase the distance of each Nether Step dash by 15%.
Generate 2 Ammo after activating Nether Step.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 45 for each Sticky Bomb you Detonate.
Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.
Increase your maximum Ammo by 3.
Increase your Movement Speed by 8.25% for 3s after hitting at least one enemy with Detonate.
Increase your maximum Health by 250.
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 525 over 3s after Healing an ally with Kindle Soul.
Increase your maximum Ammo by 2.
Heal for 300 for each enemy hit with Wings of Wrath.
Increase the radius of Pyre Strike by 10%.
Increase your maximum Health by 200.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of allies affected by Mending Spirits by 25%.
Heal for 15 every 1s while Healing an ally with Mending Spirits.
Reduce the Cooldown of Slither by 0.6s.
Reduce the Cooldown of Gourd by 2.4000000000000004s.
Reduce your damage taken by 20% while Healing an ally with Mending Spirits.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 30% Energy after falling to or below 50% Health.
Heal for 20 every 1s while Agility is active.
Regenerate 20 Ammo every 1s while Agility is active.
Increase the Movement Speed boost of Agility by 16%.
Increase your Healing received by 10% while firing your SMGs.
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Movement Speed penalty of Scope by 60%.
Generate 45 Energy after getting an Elimination.
Increase your Movement Speed by 40% for 2s after entering Stealth.
Increase your maximum Health by 100.
Increase the maximum Ammo count of both your weapons by 3.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 120 every 1s for 10s after applying Astral Mark.
Increase the range at which you can use Void Grip by 10%.
Reduce the Cooldown of Astral Mark by 2s.
Increase the range of Astral Mark by 4%.
Increase the duration of Astral Mark by 2s.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.
Heal for 70 every 1s while channeling Restore Soul.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Reduce the cast time of Shadow Travel by 50%.
Increase your Movement Speed by 8% while Shadow Travel is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2 Ammo after hitting an enemy with Defiance.
Increase your Movement Speed by 40% for 3s after activating Nether Step.
Heal for 200 every 1s while drifting.
Increase the distance of each Nether Step dash by 15%.
Generate 2 Ammo after activating Nether Step.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Thrust by 1.2s for each enemy hit with Fire Spit.
Restore 40% of your maximum Booster fuel after using Thrust.
Increase your maximum Health by 250.
Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.
Consume 30% less Booster fuel for 5s after using Thrust.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 400 after activating Battle Shout.
Increase your Healing received by 6% while your Bulwark is active.
Increase your maximum Ammo by 9.
Reduce the Cooldown of Battle Shout by 0.6s.
Increase your maximum Health by 750.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Increase your Ultimate charge rate by 3%.
Generate 1 Ammo for each enemy hit with Blast Back.
Increase the Distance enemies are Knocked Back by from Blast Back by 40%
Increase your maximum Ammo by 4.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2 Ammo after hitting an enemy with Defiance.
Increase your Movement Speed by 40% for 3s after activating Nether Step.
Heal for 200 every 1s while drifting.
Increase the distance of each Nether Step dash by 15%.
Generate 2 Ammo after activating Nether Step.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 525 over 3s after Healing an ally with Kindle Soul.
Increase your maximum Ammo by 2.
Heal for 300 for each enemy hit with Wings of Wrath.
Increase the radius of Pyre Strike by 10%.
Increase your maximum Health by 200.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of allies affected by Mending Spirits by 25%.
Heal for 15 every 1s while Healing an ally with Mending Spirits.
Reduce the Cooldown of Slither by 0.6s.
Reduce the Cooldown of Gourd by 2.4000000000000004s.
Reduce your damage taken by 20% while Healing an ally with Mending Spirits.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2 Ammo after hitting an enemy with Defiance.
Increase your Movement Speed by 40% for 3s after activating Nether Step.
Heal for 200 every 1s while drifting.
Increase the distance of each Nether Step dash by 15%.
Generate 2 Ammo after activating Nether Step.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.
Reduce the Movement Speed penalty during Power Siphon by 15%.
Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.
Increase your maximum Health by 300.
Increase your Movement Speed by 10% for each Calamity Charge you have.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 75 over 2s for each enemy hit by Blast Shot.
Increase your maximum Health by 250.
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Increase your maximum Ammo by 1.
Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Generate 2 Ammo after activating Siege Shield.
Reduce your damage taken by 8% for 2s after using Shoulder Bash.
Reduce the Cooldown of Shoulder Bash by 2.4000000000000004s.
Gain 50% Lifesteal.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.
Heal for 70 every 1s while channeling Restore Soul.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Reduce the cast time of Shadow Travel by 50%.
Increase your Movement Speed by 8% while Shadow Travel is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 5 for every percentage point of Ire consumed by abilities.
Using an ability above Ire threshold Heals you for 75.
Increase your maximum Health by 600.
Increase the distance traveled by Conviction by 30%.
Reduce the Cooldown of Conviction by 1.6s.
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Generate 2 Ammo after activating Siege Shield.
Reduce your damage taken by 8% for 2s after using Shoulder Bash.
Reduce the Cooldown of Shoulder Bash by 2.4000000000000004s.
Gain 50% Lifesteal.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Increase your Ultimate charge rate by 3%.
Generate 1 Ammo for each enemy hit with Blast Back.
Increase the Distance enemies are Knocked Back by from Blast Back by 40%
Increase your maximum Ammo by 4.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.