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APaperBag9182

NA - Updated 1 month ago

Normal: Siege - 6 months ago
11m
-68
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-110 SR
View Match
2 / 8 / 7
0.69 KDA
Barik
Level 13 / 2,630G
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Normal: Siege - 6 months ago
16m
+31
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+22 SR
View Match
9 / 15 / 7
0.83 KDA
Betty la Bomba
Level 13 / 3,722G
A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 40%.

Level 1

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 18%.

Level 3

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 200.

Level 4

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 20%.

Level 2

Fiery Disposition

Fiery Disposition

Weapon

Explosive damage sets enemies on fire for 0.3% of their maximum Health every 0.1s for 1.5s. Additional hits refresh the duration.

Level 1