This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cast time of Shadow Travel by 40%.
Increase your Movement Speed by 24% while Shadow Travel is active.
Increase the Healing done by Rend Soul by 24%.
Heal for 140 every 1s while channeling Restore Soul.
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cast time of Shadow Travel by 40%.
Increase your Movement Speed by 24% while Shadow Travel is active.
Increase the Healing done by Rend Soul by 24%.
Heal for 140 every 1s while channeling Restore Soul.
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 8%.
Hitting an enemy with a weapon shot has a 60% chance to not consume Ammo.
Reduce your weapon recoil by 40% while using Precision Sights.
Gain 4% Lifesteal.
Increase your maximum Health by 250.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cast time of Shadow Travel by 40%.
Increase your Movement Speed by 24% while Shadow Travel is active.
Increase the Healing done by Rend Soul by 24%.
Heal for 140 every 1s while channeling Restore Soul.
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 625-Health Shield for 3s after activating Impasse.
Reduce your damage taken by 10% while standing in Warder's Field.
Increase the Health of Impasse by 250.
Heal for 450 after activating Impasse.
Reduce your active Cooldowns by 32% after getting an Elimination.
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 8%.
Hitting an enemy with a weapon shot has a 60% chance to not consume Ammo.
Reduce your weapon recoil by 40% while using Precision Sights.
Gain 4% Lifesteal.
Increase your maximum Health by 250.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 625-Health Shield for 3s after activating Impasse.
Reduce your damage taken by 10% while standing in Warder's Field.
Increase the Health of Impasse by 250.
Heal for 450 after activating Impasse.
Reduce your active Cooldowns by 32% after getting an Elimination.
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cast time of Shadow Travel by 40%.
Increase your Movement Speed by 24% while Shadow Travel is active.
Increase the Healing done by Rend Soul by 24%.
Heal for 140 every 1s while channeling Restore Soul.
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cast time of Shadow Travel by 40%.
Increase your Movement Speed by 24% while Shadow Travel is active.
Increase the Healing done by Rend Soul by 24%.
Heal for 140 every 1s while channeling Restore Soul.
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 625-Health Shield for 3s after activating Impasse.
Reduce your damage taken by 10% while standing in Warder's Field.
Increase the Health of Impasse by 250.
Heal for 450 after activating Impasse.
Reduce your active Cooldowns by 32% after getting an Elimination.
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 625-Health Shield for 3s after activating Impasse.
Reduce your damage taken by 10% while standing in Warder's Field.
Increase the Health of Impasse by 250.
Heal for 450 after activating Impasse.
Reduce your active Cooldowns by 32% after getting an Elimination.
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 625-Health Shield for 3s after activating Impasse.
Reduce your damage taken by 10% while standing in Warder's Field.
Increase the Health of Impasse by 250.
Heal for 450 after activating Impasse.
Reduce your active Cooldowns by 32% after getting an Elimination.
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 8%.
Hitting an enemy with a weapon shot has a 60% chance to not consume Ammo.
Reduce your weapon recoil by 40% while using Precision Sights.
Gain 4% Lifesteal.
Increase your maximum Health by 250.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 8%.
Hitting an enemy with a weapon shot has a 60% chance to not consume Ammo.
Reduce your weapon recoil by 40% while using Precision Sights.
Gain 4% Lifesteal.
Increase your maximum Health by 250.
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 625-Health Shield for 3s after activating Impasse.
Reduce your damage taken by 10% while standing in Warder's Field.
Increase the Health of Impasse by 250.
Heal for 450 after activating Impasse.
Reduce your active Cooldowns by 32% after getting an Elimination.
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cast time of Shadow Travel by 40%.
Increase your Movement Speed by 24% while Shadow Travel is active.
Increase the Healing done by Rend Soul by 24%.
Heal for 140 every 1s while channeling Restore Soul.
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cast time of Shadow Travel by 40%.
Increase your Movement Speed by 24% while Shadow Travel is active.
Increase the Healing done by Rend Soul by 24%.
Heal for 140 every 1s while channeling Restore Soul.
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cast time of Shadow Travel by 40%.
Increase your Movement Speed by 24% while Shadow Travel is active.
Increase the Healing done by Rend Soul by 24%.
Heal for 140 every 1s while channeling Restore Soul.
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 625-Health Shield for 3s after activating Impasse.
Reduce your damage taken by 10% while standing in Warder's Field.
Increase the Health of Impasse by 250.
Heal for 450 after activating Impasse.
Reduce your active Cooldowns by 32% after getting an Elimination.
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 625-Health Shield for 3s after activating Impasse.
Reduce your damage taken by 10% while standing in Warder's Field.
Increase the Health of Impasse by 250.
Heal for 450 after activating Impasse.
Reduce your active Cooldowns by 32% after getting an Elimination.
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cast time of Shadow Travel by 40%.
Increase your Movement Speed by 24% while Shadow Travel is active.
Increase the Healing done by Rend Soul by 24%.
Heal for 140 every 1s while channeling Restore Soul.
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 625-Health Shield for 3s after activating Impasse.
Reduce your damage taken by 10% while standing in Warder's Field.
Increase the Health of Impasse by 250.
Heal for 450 after activating Impasse.
Reduce your active Cooldowns by 32% after getting an Elimination.
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 625-Health Shield for 3s after activating Impasse.
Reduce your damage taken by 10% while standing in Warder's Field.
Increase the Health of Impasse by 250.
Heal for 450 after activating Impasse.
Reduce your active Cooldowns by 32% after getting an Elimination.
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 625-Health Shield for 3s after activating Impasse.
Reduce your damage taken by 10% while standing in Warder's Field.
Increase the Health of Impasse by 250.
Heal for 450 after activating Impasse.
Reduce your active Cooldowns by 32% after getting an Elimination.
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 625-Health Shield for 3s after activating Impasse.
Reduce your damage taken by 10% while standing in Warder's Field.
Increase the Health of Impasse by 250.
Heal for 450 after activating Impasse.
Reduce your active Cooldowns by 32% after getting an Elimination.
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.