This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Deadly Momentum by 1.4s for each enemy hit by it.
Increase the travel distance of Deadly Momentum by 20%.
Increase the travel speed of Deadly Momentum by 32%.
Reduce the Cooldown of Deadly Momentum by 4s after hitting at least one enemy with Rogue's Tempo.
Extend the duration of Sharp Momentum stacks gained by hitting with War by 12%.
The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Deadly Momentum by 1.4s for each enemy hit by it.
Increase the travel distance of Deadly Momentum by 20%.
Increase the travel speed of Deadly Momentum by 32%.
Reduce the Cooldown of Deadly Momentum by 4s after hitting at least one enemy with Rogue's Tempo.
Extend the duration of Sharp Momentum stacks gained by hitting with War by 12%.
The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Deadly Momentum by 1.4s for each enemy hit by it.
Increase the travel distance of Deadly Momentum by 20%.
Increase the travel speed of Deadly Momentum by 32%.
Reduce the Cooldown of Deadly Momentum by 4s after hitting at least one enemy with Rogue's Tempo.
Extend the duration of Sharp Momentum stacks gained by hitting with War by 12%.
The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Extend the duration of Piercing Momentum stacks gained by hitting with Love by 12%.
Increase the travel distance of Deadly Momentum by 20%.
Increase the travel speed of Deadly Momentum by 32%.
Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.
Extend the duration of Sharp Momentum stacks gained by hitting with War by 12%.
The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce your active Cooldowns by 30% when you get an Elimination.
Reset the Cooldown of Withdraw after dropping to or below 30% Health.
Reduce the Cooldown of Crippling Arrow by 1.7999999999999998s.
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 10% for 2s.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce your active Cooldowns by 30% when you get an Elimination.
Reset the Cooldown of Withdraw after dropping to or below 30% Health.
Reduce the Cooldown of Crippling Arrow by 1.7999999999999998s.
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 10% for 2s.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Extend the duration of Piercing Momentum stacks gained by hitting with Love by 12%.
Increase the travel distance of Deadly Momentum by 20%.
Increase the travel speed of Deadly Momentum by 32%.
Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.
Extend the duration of Sharp Momentum stacks gained by hitting with War by 12%.
Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce your active Cooldowns by 30% when you get an Elimination.
Reset the Cooldown of Withdraw after dropping to or below 30% Health.
Reduce the Cooldown of Crippling Arrow by 1.7999999999999998s.
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 10% for 2s.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Siege Shield by 4s.
Generate 2 Ammo after activating Siege Shield.
Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.
Gain 50% Lifesteal.
Increase your maximum Ammo by 1.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce your active Cooldowns by 30% when you get an Elimination.
Reset the Cooldown of Withdraw after dropping to or below 30% Health.
Reduce the Cooldown of Crippling Arrow by 1.7999999999999998s.
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 10% for 2s.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce your active Cooldowns by 30% when you get an Elimination.
Reset the Cooldown of Withdraw after dropping to or below 30% Health.
Reduce the Cooldown of Crippling Arrow by 1.7999999999999998s.
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 10% for 2s.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce your active Cooldowns by 30% when you get an Elimination.
Reset the Cooldown of Withdraw after dropping to or below 30% Health.
Reduce the Cooldown of Crippling Arrow by 1.7999999999999998s.
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 10% for 2s.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce your active Cooldowns by 30% when you get an Elimination.
Reset the Cooldown of Withdraw after dropping to or below 30% Health.
Reduce the Cooldown of Crippling Arrow by 1.7999999999999998s.
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 10% for 2s.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce your active Cooldowns by 30% when you get an Elimination.
Reset the Cooldown of Withdraw after dropping to or below 30% Health.
Reduce the Cooldown of Crippling Arrow by 1.7999999999999998s.
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 10% for 2s.
Increase the rate at which your Longbow charges by 25%.