This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 100%.
Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Increase Luna's Health by 1125.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 100%.
Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Increase Luna's Health by 1125.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.
Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.
Gain 2% of Max Health when hitting a marked enemy.
Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.
Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 100%.
Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Increase Luna's Health by 1125.
Allies being Healed by Moonlight take 15% reduced damage.