This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Body and Soul by 0.30000000000000004s.
Increase your maximum Health by 250.
Increase your Movement Speed by 20% for 2s after Body and Soul ends.
Decrease the Cooldown of Body and Soul by 1.2s.
Heal for 51 every 0.25s during Body and Soul.
Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.
Gain a 450 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.
Increase the damage and Healing of Swarm by 8%, but reduce its duration by {scale=0.35|0.35}s.
Increase the lateral movement of Death Wings by 12%.
Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 18% for 2.5s after activating Blast Back.
Increase your maximum Ammo by 4.
Increase the Health of Dead Ringer by 450hp.
Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.
Increase the Distance enemies are Knocked Back by from Blast Back by 20%
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.