This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 6 Ammo after activating In Pursuit.
Increase your Movement Speed by 30% for 2s after Combat Slide ends.
Generate 2 Ammo after getting a Killing Blow or Elimination.
Heal for 125 for each shot hit while using In Pursuit.
Increase the travel distance of Combat Slide by 30%.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 6 Ammo after activating In Pursuit.
Increase your Movement Speed by 30% for 2s after Combat Slide ends.
Generate 2 Ammo after getting a Killing Blow or Elimination.
Heal for 125 for each shot hit while using In Pursuit.
Increase the travel distance of Combat Slide by 30%.
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Hunter's Mark by 2.4s.
Heal for 240 for each enemy hit with Nade Launcher.
Increase your maximum Health by 50.
Reduce the Cooldown of Fire Bomb by 0.6s.
Reduce the Cooldown of Hunter’s Mark by 5s.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce damage taken by 3% while using Hustle.
Reduce the time it takes to bring up Iron Sights by 15%.
Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.
Reduce the cook time of Frag Grenade by 50%.
Regenerate 10 Ammo every 1s while using Hustle.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.
Gain 20% Lifesteal against enemies Slowed by your Explosive Flask.
Increase the duration of Explosive Flask's Slow by 0.75s.
Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.
Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.
Gain 20% Lifesteal against enemies Slowed by your Explosive Flask.
Increase the duration of Explosive Flask's Slow by 0.75s.
Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.
Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Healing received by 12% while your Bulwark is active.
Reduce your active Cooldowns by 16% after getting an Elimination.
Reduce the Cooldown of Battle Shout by 1.7999999999999998s.
Increase the recharge rate of your Bulwark by 30%.
Increase the Health of your Bulwark by 600.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Healing received by 12% while your Bulwark is active.
Reduce your active Cooldowns by 16% after getting an Elimination.
Reduce the Cooldown of Battle Shout by 1.7999999999999998s.
Increase the recharge rate of your Bulwark by 30%.
Increase the Health of your Bulwark by 600.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 0.5s after hitting an enemy with your weapon.
Reduce the Cooldown of Explosive Flask by 1.2s.
Increase the duration of Explosive Flask's Slow by 0.75s.
Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.
Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Gourd by 3.2s.
Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.
Standing in your Gourd grants yourself and allies 24% Lifesteal.
Increase the Movement Speed of allies affected by Mending Spirits by 10%.
Reduce the Cooldown of Slither by 2.4s.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Gourd by 3.2s.
Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.
Standing in your Gourd grants yourself and allies 24% Lifesteal.
Increase the Movement Speed of allies affected by Mending Spirits by 10%.
Reduce the Cooldown of Slither by 2.4s.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of allies affected by Mending Spirits by 10%.
Increase the travel distance of Slither by 20%.
Reduce the Cooldown of Gourd by 3.2s.
Standing in your Gourd grants yourself and allies 40% Lifesteal.
Reduce your active Cooldowns by 20% after getting an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 0.6s.
Reduce the Cooldown of Nade Launcher by 1s.
Heal for 1000 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Reduce the Cooldown of Hunter’s Mark by 3s.
Increase the duration of Hunter's Mark by 2.4s.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Gourd by 3.2s.
Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.
Standing in your Gourd grants yourself and allies 24% Lifesteal.
Increase the Movement Speed of allies affected by Mending Spirits by 10%.
Reduce the Cooldown of Slither by 2.4s.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 0.6s.
Reduce the Cooldown of Nade Launcher by 1s.
Heal for 1000 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Reduce the Cooldown of Hunter’s Mark by 3s.
Increase the duration of Hunter's Mark by 2.4s.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Healing received by 12% while your Bulwark is active.
Reduce your active Cooldowns by 16% after getting an Elimination.
Reduce the Cooldown of Battle Shout by 1.7999999999999998s.
Increase the recharge rate of your Bulwark by 30%.
Increase the Health of your Bulwark by 600.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Hunter's Mark by 2.4s.
Heal for 240 for each enemy hit with Nade Launcher.
Increase your maximum Health by 50.
Reduce the Cooldown of Fire Bomb by 0.6s.
Reduce the Cooldown of Hunter’s Mark by 5s.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 0.6s.
Reduce the Cooldown of Nade Launcher by 1.5s.
Heal for 800 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Reduce the Cooldown of Hunter’s Mark by 3s.
Increase the duration of Hunter's Mark by 2.4s.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2 Ammo after using Nade Launcher.
Reduce the Cooldown of Nade Launcher by 1.5s.
Heal for 800 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Reduce the Cooldown of Hunter’s Mark by 3s.
Increase the duration of Hunter's Mark by 2.4s.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2 Ammo after using Nade Launcher.
Reduce the Cooldown of Nade Launcher by 1.5s.
Heal for 800 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Reduce the Cooldown of Hunter’s Mark by 3s.
Increase the duration of Hunter's Mark by 2.4s.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2 Ammo after using Nade Launcher.
Reduce the Cooldown of Nade Launcher by 1.5s.
Heal for 800 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Reduce the Cooldown of Hunter’s Mark by 3s.
Increase the duration of Hunter's Mark by 2.4s.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2 Ammo after using Nade Launcher.
Reduce the Cooldown of Nade Launcher by 1.5s.
Heal for 800 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Reduce the Cooldown of Hunter’s Mark by 3s.
Increase the duration of Hunter's Mark by 2.4s.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Healing received by 12% while your Bulwark is active.
Reduce your active Cooldowns by 16% after getting an Elimination.
Reduce the Cooldown of Battle Shout by 1.7999999999999998s.
Increase the recharge rate of your Bulwark by 30%.
Increase the Health of your Bulwark by 600.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 10% after getting an Elimination.
Reduce the Cooldown of Nade Launcher by 2s.
Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Reduce the Cooldown of Hunter’s Mark by 4s.
Increase the duration of Hunter's Mark by 2.4s.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 3s.
Increase your Movement Speed by 5% while Hunter's Mark is active.
Increase your Movement Speed by 8% for 4s after using Fire Bomb.
Reduce the Cooldown of Hunter’s Mark by 4s.
Increase the duration of Hunter's Mark by 2.4s.
Hunter's Mark has 2 charges and grants its benefits to allies.