This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 500 over 2s while in Smoke Screen.
Increase your Reload Speed by 40% for 5s after using Poison Bolts.
Increase your Movement Speed by 7% while Out of Combat.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.
Generate 12 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 500 over 2s while in Smoke Screen.
Increase your Reload Speed by 40% for 5s after using Poison Bolts.
Increase your Movement Speed by 7% while Out of Combat.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.
Generate 12 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Hail of Bombs' explosives by 20%.
Generate 1 ammo for every -800 explosive damage done.
Increase the explosion radius of Cluster Grenade's initial explosion by 6%.
Heal for 120 for each use of Explosive Personality.
Increase the travel speed of Hail of Bombs when deploying it by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 500 over 2s while in Smoke Screen.
Increase your Reload Speed by 40% for 5s after using Poison Bolts.
Increase your Movement Speed by 7% while Out of Combat.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.
Generate 12 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 500 over 2s while in Smoke Screen.
Increase your Reload Speed by 40% for 5s after using Poison Bolts.
Increase your Movement Speed by 7% while Out of Combat.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.
Generate 12 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 225 Shield for 5s after activating Tendril.
Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.
Heal for 240 for each enemy hit with Obliteration.
Increase your maximum Health by 200.
Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while in Sniper Mode by 125%.
Heal for 12% of your maximum Health after Teleporting with Transporter.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.
Hitting an enemy with a fully-charged Sniper Mode shot generates 2 Ammo.
Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Reduce the Movement Speed penalty of Scope by 60%.
Hits with Talon Rifle generate 2% Ultimate charge.
Increase the maximum Ammo count of both your weapons by 2.
Increase your Movement Speed by 50% for 2s after entering Stealth.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while in Sniper Mode by 125%.
Heal for 12% of your maximum Health after Teleporting with Transporter.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.
Hitting an enemy with a fully-charged Sniper Mode shot generates 2 Ammo.
Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 225 Shield for 5s after activating Tendril.
Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.
Heal for 240 for each enemy hit with Obliteration.
Increase your maximum Health by 200.
Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 500 over 2s while in Smoke Screen.
Increase your Reload Speed by 40% for 5s after using Poison Bolts.
Increase your Movement Speed by 7% while Out of Combat.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.
Generate 12 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Hail of Bombs' explosives by 20%.
Generate 1 ammo for every -800 explosive damage done.
Increase the explosion radius of Cluster Grenade's initial explosion by 6%.
Heal for 120 for each use of Explosive Personality.
Increase the travel speed of Hail of Bombs when deploying it by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 225 Shield for 5s after activating Tendril.
Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.
Heal for 240 for each enemy hit with Obliteration.
Increase your maximum Health by 200.
Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.
Heal for 34 every 0.25s during Body and Soul.
Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.
Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.
Increase your maximum Health by 150.
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 500 over 2s while in Smoke Screen.
Increase your Reload Speed by 40% for 5s after using Poison Bolts.
Increase your Movement Speed by 7% while Out of Combat.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.
Generate 12 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 225 Shield for 5s after activating Tendril.
Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.
Heal for 240 for each enemy hit with Obliteration.
Increase your maximum Health by 200.
Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 225 Shield for 5s after activating Tendril.
Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.
Heal for 240 for each enemy hit with Obliteration.
Increase your maximum Health by 200.
Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 225 Shield for 5s after activating Tendril.
Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.
Heal for 240 for each enemy hit with Obliteration.
Increase your maximum Health by 200.
Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 225 Shield for 5s after activating Tendril.
Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.
Heal for 240 for each enemy hit with Obliteration.
Increase your maximum Health by 200.
Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while in Sniper Mode by 125%.
Heal for 12% of your maximum Health after Teleporting with Transporter.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.
Hitting an enemy with a fully-charged Sniper Mode shot generates 2 Ammo.
Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 225 Shield for 5s after activating Tendril.
Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.
Heal for 240 for each enemy hit with Obliteration.
Increase your maximum Health by 200.
Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while in Sniper Mode by 125%.
Heal for 12% of your maximum Health after Teleporting with Transporter.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.
Hitting an enemy with a fully-charged Sniper Mode shot generates 2 Ammo.
Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 225 Shield for 5s after activating Tendril.
Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.
Heal for 240 for each enemy hit with Obliteration.
Increase your maximum Health by 200.
Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 500 over 2s while in Smoke Screen.
Increase your Reload Speed by 40% for 5s after using Poison Bolts.
Increase your Movement Speed by 7% while Out of Combat.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.
Generate 12 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 500 over 2s while in Smoke Screen.
Increase your Reload Speed by 40% for 5s after using Poison Bolts.
Increase your Movement Speed by 7% while Out of Combat.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.
Generate 12 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.