This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 3 Ammo after Healing an ally with Kindle Soul.
Generate 60% Wrath after hitting an enemy with Pyre Strike.
Increase the radius of Pyre Strike by 20%.
Reduce the Cooldown of Wings of Wrath by 0.6s.
Decrease the rate of Wrath decay by 50%.
When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 3 Ammo after Healing an ally with Kindle Soul.
Generate 60% Wrath after hitting an enemy with Pyre Strike.
Increase the radius of Pyre Strike by 20%.
Reduce the Cooldown of Wings of Wrath by 0.6s.
Decrease the rate of Wrath decay by 50%.
When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 450.
Gain a 300-Health Shield for 3s after activating Lunar Leap.
Generate 6 Ammo after using Lunar Leap.
Heal for 30 every time you Heal an ally with Moonlight.
Generate 8% Moonlight for each enemy hit with Light Bow.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 450.
Gain a 300-Health Shield for 3s after activating Lunar Leap.
Generate 6 Ammo after using Lunar Leap.
Heal for 30 every time you Heal an ally with Moonlight.
Generate 8% Moonlight for each enemy hit with Light Bow.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Reduce the time it takes to bring up Designated Sights by 10%.
Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Increase the jump strength of Octavia's Commanding Leap by 10%.
Reduce your damage taken by 10% while standing inside of your Distortion Field.
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Reduce the time it takes to bring up Designated Sights by 10%.
Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Increase the jump strength of Octavia's Commanding Leap by 10%.
Reduce your damage taken by 10% while standing inside of your Distortion Field.
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Reduce the time it takes to bring up Designated Sights by 10%.
Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Increase the jump strength of Octavia's Commanding Leap by 10%.
Reduce your damage taken by 10% while standing inside of your Distortion Field.
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Reduce the time it takes to bring up Designated Sights by 10%.
Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Increase the jump strength of Octavia's Commanding Leap by 10%.
Reduce your damage taken by 10% while standing inside of your Distortion Field.
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Reduce the time it takes to bring up Designated Sights by 10%.
Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Increase the jump strength of Octavia's Commanding Leap by 10%.
Reduce your damage taken by 10% while standing inside of your Distortion Field.
Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.
Increase the jump strength of Octavia's Commanding Leap by 5%.
Reduce damage taken by 20% for 2.5s after activating Commanding Leap.
Increase your maximum Health by 150.
Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.
Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Every weapon shot made while Precision Sights is active has an 40% chance to not consume Ammo.
Increase the duration of Deflector Shield by 2.4000000000000004s.
Increase your maximum Health by 100.
Gain 12% Lifesteal.
Hitting an enemy with a weapon shot has a 24% chance to not consume Ammo.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Every weapon shot made while Precision Sights is active has an 40% chance to not consume Ammo.
Increase the duration of Deflector Shield by 2.4000000000000004s.
Increase your maximum Health by 100.
Gain 12% Lifesteal.
Hitting an enemy with a weapon shot has a 24% chance to not consume Ammo.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Every weapon shot made while Precision Sights is active has an 40% chance to not consume Ammo.
Increase the duration of Deflector Shield by 2.4000000000000004s.
Increase your maximum Health by 100.
Gain 12% Lifesteal.
Hitting an enemy with a weapon shot has a 24% chance to not consume Ammo.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Presence reduces its Cooldown by 5s.
Generate 1 Ammo for each enemy hit with Valor.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase your maximum Ammo by 2.
Reduce the Cooldown of Presence by 0.8s for each enemy hit by Valor.
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Presence reduces its Cooldown by 5s.
Generate 1 Ammo for each enemy hit with Valor.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase your maximum Ammo by 2.
Reduce the Cooldown of Presence by 0.8s for each enemy hit by Valor.
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Every weapon shot made while Precision Sights is active has an 40% chance to not consume Ammo.
Increase the duration of Deflector Shield by 2.4000000000000004s.
Increase your maximum Health by 100.
Gain 12% Lifesteal.
Hitting an enemy with a weapon shot has a 24% chance to not consume Ammo.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Every weapon shot made while Precision Sights is active has an 40% chance to not consume Ammo.
Increase the duration of Deflector Shield by 2.4000000000000004s.
Increase your maximum Health by 100.
Gain 12% Lifesteal.
Hitting an enemy with a weapon shot has a 24% chance to not consume Ammo.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
While Deflector Shield is active 16% of damage dealt to you is instead dealt to the Shield.
Bring up Precision Sights 15% faster.
Gain 8% Lifesteal.
Increase Deflector Shield's Health by 625.
Increase the duration of Deflector Shield by 4s.
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every 1s while Bulwark is active.
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase your maximum Ammo by 15.
Reduce the Cooldown of Battle Shout by 0.6s.
Increase your maximum Health by 750.
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
While Deflector Shield is active 16% of damage dealt to you is instead dealt to the Shield.
Bring up Precision Sights 15% faster.
Gain 8% Lifesteal.
Increase Deflector Shield's Health by 625.
Increase the duration of Deflector Shield by 4s.
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
While Deflector Shield is active 16% of damage dealt to you is instead dealt to the Shield.
Bring up Precision Sights 15% faster.
Gain 8% Lifesteal.
Increase Deflector Shield's Health by 625.
Increase the duration of Deflector Shield by 4s.
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Deflector Shield's Health by 250.
Increase the duration of Deflector Shield by 3.2s.
While Deflector Shield is active 32% of damage dealt to you is instead dealt to the Shield.
Gain 16% Lifesteal.
Bring up Precision Sights 15% faster.
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Presence reduces its Cooldown by 5s.
Generate 1 Ammo for each enemy hit with Valor.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase your maximum Ammo by 2.
Reduce the Cooldown of Presence by 0.8s for each enemy hit by Valor.
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every 1s while Bulwark is active.
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase your maximum Ammo by 15.
Reduce the Cooldown of Battle Shout by 0.6s.
Increase your maximum Health by 750.
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Reduce the cook time of Frag Grenade by 30%.
Increase your maximum Health by 100.
Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.
Gain 10% Lifesteal while using Iron Sights.
Increase the radius of Frag Grenade's explosion by 40%.