This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 every 1s while Prowl is active.
Reduce your damage taken by 12% for 2s after using Pounce.
Heal for an additional 160 with Nine Lives.
Increase your Movement Speed by 10% for 3s after using Pounce.
Reduce the Cooldown of Pounce by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shadow Travel by 3.2s.
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Heal for 210 every 1s while channeling Restore Soul.
Increase your Movement Speed by 16% while Shadow Travel is active.
Heal for 150 every 1s while using Shadow Travel.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shadow Travel by 3.2s.
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Heal for 210 every 1s while channeling Restore Soul.
Increase your Movement Speed by 16% while Shadow Travel is active.
Heal for 150 every 1s while using Shadow Travel.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 30 every time you Heal an ally with Moonlight.
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Gain a 300-Health Shield for 3s after activating Lunar Leap.
Increase your maximum Moonlight capacity by 24%.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 30 every time you Heal an ally with Moonlight.
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Gain a 300-Health Shield for 3s after activating Lunar Leap.
Increase your maximum Moonlight capacity by 24%.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 30 every time you Heal an ally with Moonlight.
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Gain a 300-Health Shield for 3s after activating Lunar Leap.
Increase your maximum Moonlight capacity by 24%.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 30 every time you Heal an ally with Moonlight.
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Gain a 300-Health Shield for 3s after activating Lunar Leap.
Increase your maximum Moonlight capacity by 24%.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 every 1s while Prowl is active.
Reduce your damage taken by 12% for 2s after using Pounce.
Heal for an additional 160 with Nine Lives.
Increase your Movement Speed by 10% for 3s after using Pounce.
Reduce the Cooldown of Pounce by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 every 1s while Prowl is active.
Reduce your damage taken by 12% for 2s after using Pounce.
Heal for an additional 160 with Nine Lives.
Increase your Movement Speed by 10% for 3s after using Pounce.
Reduce the Cooldown of Pounce by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 every 1s while Prowl is active.
Reduce your damage taken by 12% for 2s after using Pounce.
Heal for an additional 160 with Nine Lives.
Increase your Movement Speed by 10% for 3s after using Pounce.
Reduce the Cooldown of Pounce by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 every 1s while Prowl is active.
Reduce your damage taken by 12% for 2s after using Pounce.
Heal for an additional 160 with Nine Lives.
Increase your Movement Speed by 10% for 3s after using Pounce.
Reduce the Cooldown of Pounce by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 30 every time you Heal an ally with Moonlight.
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Gain a 300-Health Shield for 3s after activating Lunar Leap.
Increase your maximum Moonlight capacity by 24%.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 30 every time you Heal an ally with Moonlight.
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Gain a 300-Health Shield for 3s after activating Lunar Leap.
Increase your maximum Moonlight capacity by 24%.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 30 every time you Heal an ally with Moonlight.
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Gain a 300-Health Shield for 3s after activating Lunar Leap.
Increase your maximum Moonlight capacity by 24%.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 every 1s while Prowl is active.
Reduce your damage taken by 12% for 2s after using Pounce.
Heal for an additional 160 with Nine Lives.
Increase your Movement Speed by 10% for 3s after using Pounce.
Reduce the Cooldown of Pounce by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 30 every time you Heal an ally with Moonlight.
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Gain a 300-Health Shield for 3s after activating Lunar Leap.
Increase your maximum Moonlight capacity by 24%.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 180 for each enemy hit with Obliteration.
Consuming Darkness stacks Heals you for an additional 20 per stack.
Increase the Healing received from Dark Siphon by 150 health.
Reduce the cooldown of Tendril by 3s.
Gain a 150 Shield for 5s after activating Tendril.
Tendril gains a second charge, but its Cooldown is increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 30 every time you Heal an ally with Moonlight.
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Gain a 300-Health Shield for 3s after activating Lunar Leap.
Increase your maximum Moonlight capacity by 24%.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 every 1s while Prowl is active.
Reduce your damage taken by 12% for 2s after using Pounce.
Heal for an additional 160 with Nine Lives.
Increase your Movement Speed by 10% for 3s after using Pounce.
Reduce the Cooldown of Pounce by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 30 every time you Heal an ally with Moonlight.
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Gain a 300-Health Shield for 3s after activating Lunar Leap.
Increase your maximum Moonlight capacity by 24%.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 30 every time you Heal an ally with Moonlight.
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Gain a 300-Health Shield for 3s after activating Lunar Leap.
Increase your maximum Moonlight capacity by 24%.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 30 every time you Heal an ally with Moonlight.
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Gain a 300-Health Shield for 3s after activating Lunar Leap.
Increase your maximum Moonlight capacity by 24%.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 every 1s while Prowl is active.
Reduce your damage taken by 12% for 2s after using Pounce.
Heal for an additional 160 with Nine Lives.
Increase your Movement Speed by 10% for 3s after using Pounce.
Reduce the Cooldown of Pounce by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 625 over 2s while in Smoke Screen.
Increase your Reload Speed by 20% for 5s after using Poison Bolts.
Reduce the Cooldown of Poison Bolts by 1.6s.
Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.
Increase your Movement Speed by 10% while Hidden is active.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 30 every time you Heal an ally with Moonlight.
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Gain a 300-Health Shield for 3s after activating Lunar Leap.
Increase your maximum Moonlight capacity by 24%.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.