This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Generate 5 Ammo for each enemy hit by Broadside.
Increase the Healing you receive by 10% while at or below 50% Health.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Gain a 300-Health Shield after dropping to or below 50% Health.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Generate 5 Ammo for each enemy hit by Broadside.
Increase the Healing you receive by 10% while at or below 50% Health.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Gain a 300-Health Shield after dropping to or below 50% Health.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Generate 5 Ammo for each enemy hit by Broadside.
Increase the Healing you receive by 10% while at or below 50% Health.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Gain a 300-Health Shield after dropping to or below 50% Health.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Generate 5 Ammo for each enemy hit by Broadside.
Increase the Healing you receive by 10% while at or below 50% Health.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Gain a 300-Health Shield after dropping to or below 50% Health.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Generate 5 Ammo for each enemy hit by Broadside.
Increase the Healing you receive by 10% while at or below 50% Health.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Gain a 300-Health Shield after dropping to or below 50% Health.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Generate 5 Ammo for each enemy hit by Broadside.
Increase the Healing you receive by 10% while at or below 50% Health.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Gain a 300-Health Shield after dropping to or below 50% Health.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Generate 5 Ammo for each enemy hit by Broadside.
Increase the Healing you receive by 10% while at or below 50% Health.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Gain a 300-Health Shield after dropping to or below 50% Health.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Generate 5 Ammo for each enemy hit by Broadside.
Increase the Healing you receive by 10% while at or below 50% Health.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Gain a 300-Health Shield after dropping to or below 50% Health.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Generate 5 Ammo for each enemy hit by Broadside.
Increase the Healing you receive by 10% while at or below 50% Health.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Gain a 300-Health Shield after dropping to or below 50% Health.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase your maximum Health by 600.
Gain 40% Lifesteal.
Increase your maximum Ammo by 2.
Generate 2 Ammo after activating Siege Shield.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Generate 5 Ammo for each enemy hit by Broadside.
Increase the Healing you receive by 10% while at or below 50% Health.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Gain a 300-Health Shield after dropping to or below 50% Health.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Generate 5 Ammo for each enemy hit by Broadside.
Increase the Healing you receive by 10% while at or below 50% Health.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Gain a 300-Health Shield after dropping to or below 50% Health.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Generate 5 Ammo for each enemy hit by Broadside.
Increase the Healing you receive by 10% while at or below 50% Health.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Gain a 300-Health Shield after dropping to or below 50% Health.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Generate 5 Ammo for each enemy hit by Broadside.
Increase the Healing you receive by 10% while at or below 50% Health.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Gain a 300-Health Shield after dropping to or below 50% Health.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Generate 5 Ammo for each enemy hit by Broadside.
Increase the Healing you receive by 10% while at or below 50% Health.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Gain a 300-Health Shield after dropping to or below 50% Health.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Generate 5 Ammo for each enemy hit by Broadside.
Increase the Healing you receive by 10% while at or below 50% Health.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Gain a 300-Health Shield after dropping to or below 50% Health.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Generate 5 Ammo for each enemy hit by Broadside.
Increase the Healing you receive by 10% while at or below 50% Health.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Gain a 300-Health Shield after dropping to or below 50% Health.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Generate 5 Ammo for each enemy hit by Broadside.
Increase the Healing you receive by 10% while at or below 50% Health.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Gain a 300-Health Shield after dropping to or below 50% Health.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Generate 5 Ammo for each enemy hit by Broadside.
Increase the Healing you receive by 10% while at or below 50% Health.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Gain a 300-Health Shield after dropping to or below 50% Health.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Generate 5 Ammo for each enemy hit by Broadside.
Increase the Healing you receive by 10% while at or below 50% Health.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Gain a 300-Health Shield after dropping to or below 50% Health.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Generate 5 Ammo for each enemy hit by Broadside.
Increase the Healing you receive by 10% while at or below 50% Health.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Gain a 300-Health Shield after dropping to or below 50% Health.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Generate 5 Ammo for each enemy hit by Broadside.
Increase the Healing you receive by 10% while at or below 50% Health.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Gain a 300-Health Shield after dropping to or below 50% Health.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Generate 5 Ammo for each enemy hit by Broadside.
Increase the Healing you receive by 10% while at or below 50% Health.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Gain a 300-Health Shield after dropping to or below 50% Health.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Generate 5 Ammo for each enemy hit by Broadside.
Increase the Healing you receive by 10% while at or below 50% Health.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Gain a 300-Health Shield after dropping to or below 50% Health.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Generate 5 Ammo for each enemy hit by Broadside.
Increase the Healing you receive by 10% while at or below 50% Health.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Gain a 300-Health Shield after dropping to or below 50% Health.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.